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- Midnight Guns
0.5.6b - Beta Update
It's been a minute since we've posted here, but updates have been coming fairly regularly lately outside of content updates (pssst check out NuHarlem as well as all of our community maps). Preparing for Quakecon 2026 ha…
Patch notes11 changesMapsGameplay - Midnight Guns
Midnight Guns - Patch Notes - Alpha 0.5.2
Steam post image Balance Changes The last month of pickups have sparked a lot of conversation about the merits and demerits of different loadouts. We're working on a big change to how Kevlar and Helmets work (stay tuned…
Patch notes13 changesBalanceGameplay - Midnight Guns
A Very Midnight Guns Christmas!
Christmas comes to the Big Apple! We're humbled to celebrate Midnight Guns' 4th Christmas since we started this project, bringing an end to a huge (and first mostly-full-time) year of development. Until January 5th the…
Patch notes - Midnight Guns
Midnight Guns - Patch Notes - Alpha 0.5.1
New Callvote Options Gamemode Variants In 0.5.1 we've added our first iteration of player-controlled gamemode settings. We've removed ` cv competitive ` and replaced it with ` cv rules NAME `. Valid rulesets are ` defau…
Patch notes9 changes2 numericFix - Midnight Guns
Midnight Guns - Alpha 0.5.0 - Patch Notes
This is a big one! We've had a couple more core gameplay mechanics to implement, and it so happens that they landed at the same time. Check out the deets below! New Mechanic: Power Items Meet CarrierBot! Max Mega has "r…
Patch notes7 changesGameplayMaps - Midnight Guns
Midnight Guns - Alpha 0.4.0 & 0.4.1 - Patch Notes
New Mechanic: Concussion For 0.4.1, Reki added a new mechanic which is triggered when severe blunt-force or head trauma is inflicted. Your vision closes in for a moment and your crosshair position wobbles. This will mos…
Store8 changesBalanceUI/audio - Midnight Guns
Midnight Guns - Alpha 0.3.0 - Patch Notes
New Map: TooUrban Last month Jehar got to work porting a beloved AQ2 map: urban2. It's currently not fully arted, but it's ready for a fresh coat of blood to put it through its paces. It's urban, also New UI System Reki…
Store9 changesMapsUI/audio - Midnight Guns
Midnight Guns - Alpha 0.2.9a - Patch Notes
Strato Layout Changes oooo, nice pipe Last patch we introduced a new roof on Strato, and there's been some feedback about how powerful that position could be, and how difficult it is to contest it from the outside spawn…
Patch notes5 changesMapsGameplay - Midnight Guns
Midnight Guns - Alpha 0.2.9 - Patch Notes
Revamped Strato Layout As we move towards a finalized layout for Strato, we decided to make some changes to add some connectivity to the map. New windows have been carved in banana, and a rooftop in upper mid. You'll ha…
Store17 changesFixMaps - Midnight Guns
Wishlist page launched!
Greetings! MIDNIGHT GUNS has been a passion project with a select few for a while now, and we're dedicated to polishing and expanding for general public consumption. There's a lot on the roadmap, but in the short term y…
Announcement3 changesServerMaps






