New Mechanic: Concussion For 0.4.1, Reki added a new mechanic which is triggered when severe blunt-force or head trauma is inflicted. Your vision closes in for a moment and your crosshair position wobbles.
Full notes
Full Midnight Guns update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes5 additions3 changes0 removals
Balance
UI and audio
Gameplay
Store
Maps
addedNew Mechanic: ConcussionFor 0.4.1, Reki added a new mechanic which is triggered when severe blunt-force or head trauma is inflicted. Your vision closes in for a moment and your crosshair position wobbles. This will most commonly be seen when getting headshot by a high damage weapon while wearing a helmet, activating a tourniquet, or when getting hit with a Lead Pipe. The Stabilizing Frustum B-Slot Item prevents all concussion from damage by virtue of its luxurious padding.
addedInput OverlayA long requested feature, we finally got around to adding an Input overlay for spectators or streamers to show their inputs on screen. Currently residing in the bottom right hand side of the UI, eventually it will become movable to different parts of the HUD similarly to the Hit Indicators
addedLCA Protection EffectThere is a new visual effect representing when players are invulnerable, with a hologram effect surrounding the player. The hologram is colored based on the gang (and palette) of the player who is protected.
changedBalance ChangesAfter Turf Wars, we decided some balance tweaks were in order. Highlights include: Hockey-Sticks and Pipes will now break legs if inflicting over 50 damage M4 long-range damage lowered from 35% to 30% Pistol long-range damage increased from 25% to 35% Graph of the current weapon damage curves
changedBoot-Sector wins Turf Wars Season 1!Turf Wars concluded last weekend, with Boot-Sector coming out on top! Congratulations to ckap and his team for putting on an impressive display and mounting a comeback in the final week. 0.4.1 includes the Desert Eagle | Turf Wars as a congratulatory skin for the winning team.
changedTooUrban UpdatesJehar has continued to tweak TooUrban, and 0.4.0 came with an overhaul of much of the map. "Derzie"/King Construction has seen a significant layout change, and Classio has seen continued reworking.
Midnight Guns changes
addedFor 0.4.1, Reki added a new mechanic which is triggered when severe blunt-force or head trauma is inflicted. Your vision closes in for a moment and your crosshair position wobbles. This will most commonly be seen when getting headshot by a high damage weapon while wearing a helmet, activating a tourniquet, or when getting hit with a Lead Pipe. The Stabilizing Frustum B-Slot Item prevents all concussion from damage by virtue of its luxurious padding.
addedA long requested feature, we finally got around to adding an Input overlay for spectators or streamers to show their inputs on screen. Currently residing in the bottom right hand side of the UI, eventually it will become movable to different parts of the HUD similarly to the Hit Indicators
addedThere is a new visual effect representing when players are invulnerable, with a hologram effect surrounding the player. The hologram is colored based on the gang (and palette) of the player who is protected.
changedAfter Turf Wars, we decided some balance tweaks were in order. Highlights include: Hockey-Sticks and Pipes will now break legs if inflicting over 50 damage M4 long-range damage lowered from 35% to 30% Pistol long-range damage increased from 25% to 35% Graph of the current weapon damage curves
changedTurf Wars concluded last weekend, with Boot-Sector coming out on top! Congratulations to ckap and his team for putting on an impressive display and mounting a comeback in the final week. 0.4.1 includes the Desert Eagle | Turf Wars as a congratulatory skin for the winning team.
New Mechanic: Concussion
For 0.4.1, Reki added a new mechanic which is triggered when severe blunt-force or head trauma is inflicted. Your vision closes in for a moment and your crosshair position wobbles. This will most commonly be seen when getting headshot by a high damage weapon while wearing a helmet, activating a tourniquet, or when getting hit with a Lead Pipe. The Stabilizing Frustum B-Slot Item prevents all concussion from damage by virtue of its luxurious padding.
Input Overlay
A long requested feature, we finally got around to adding an Input overlay for spectators or streamers to show their inputs on screen. Currently residing in the bottom right hand side of the UI, eventually it will become movable to different parts of the HUD similarly to the Hit Indicators
New STG-44 Model
The STG-44 has been one of our last remaining placeholder models for quite some time, and for this patch it finally gets a facelift. Lovingly modeled by Grimm, textured by Jehar, and animated by Reki, this has been the first model passed through this workflow and will hopefully be the first of many.
LCA Protection Effect
There is a new visual effect representing when players are invulnerable, with a hologram effect surrounding the player. The hologram is colored based on the gang (and palette) of the player who is protected.
Balance Changes
After Turf Wars, we decided some balance tweaks were in order. Highlights include: Hockey-Sticks and Pipes will now break legs if inflicting over 50 damage M4 long-range damage lowered from 35% to 30% Pistol long-range damage increased from 25% to 35% Graph of the current weapon damage curves
Boot-Sector wins Turf Wars Season 1!
Turf Wars concluded last weekend, with Boot-Sector coming out on top! Congratulations to ckap and his team for putting on an impressive display and mounting a comeback in the final week. 0.4.1 includes the Desert Eagle | Turf Wars as a congratulatory skin for the winning team.
New Gamemode: Blockbuster
It's a bit early for us to do a proper big announcement, but Classy and Jehar have been hard at work bringing a more casual gamemode to the Midnight Guns roster. Blockbuster is a variant of Capture the Flag, featuring a single "flag" in the form of a VHS tape that must be stolen from one Bot and delivered to another.
TooUrban Updates
Jehar has continued to tweak TooUrban, and 0.4.0 came with an overhaul of much of the map. "Derzie"/King Construction has seen a significant layout change, and Classio has seen continued reworking.
New Pistol Model
Grimm cooked up a new Pistol model to replace our old M1911 placeholder, with jehar doing the rigging and texturing.
New Skins
Grimm and Jehar brought a few new skins to the game, including a Desert Eagle magnum skin and a new Spas-12 variant, among others!