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Steam News27 February 20264mo ago

Developer Update -- Nov'25- Feb'26

Hello everyone! It's been awhile since my last update (insert sweaty smiley face hard at work).

In this update11

Full notes

Full Metropolis 1998 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions6 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Performance
addedHello everyone!It's been awhile since my last update (insert sweaty smiley face hard at work). I'm happy to share there's been a lot of new updates since my last post (which also contains a lot of new content, in case you missed it!)
addedHello everyone!Also check out the new screenshots on the main page :)
addedTo the point: New Features !Business now have multiple shifts
addedTo the point: New Features !Lots of new job titles
changedTo the point: New Features !Demand/supply info UI outputs when placing a businesses
addedTo the point: New Features !Started added economy to the game (with pie charts!)

Metropolis 1998 changes

addedIt's been awhile since my last update (insert sweaty smiley face hard at work). I'm happy to share there's been a lot of new updates since my last post (which also contains a lot of new content, in case you missed it!)
addedAlso check out the new screenshots on the main page :)
addedBusiness now have multiple shifts
addedLots of new job titles
changedDemand/supply info UI outputs when placing a businesses

Hello everyone!

It's been awhile since my last update (insert sweaty smiley face hard at work). I'm happy to share there's been a lot of new updates since my last post (which also contains a lot of new content, in case you missed it!)

Also check out the new screenshots on the main page :)

Im working towards the big demo update. Initially I was planning on waiting until the game was in alpha, but it's almost been a year since the last update (wow!). So this next update will be the last pre-alpha update. I dont have a date yet though, sorry!

To the point: New Features!

  • Business now have multiple shifts

  • 24 hour businesses

  • Lots of new job titles

  • Demand/supply info UI outputs when placing a businesses

  • Started added economy to the game (with pie charts!)

  • GUI Icon overhaul (in progress)

  • Both adults in a family will now own a car. This is required since there are not other transportation options, and sidewalks are optional.

  • Pedestrians obey crosswalk signals

  • Collision detection for vehicles exiting/entering properties

  • General bug fixes, performance improvements, etc.

Tilt Shift

Street Lights, Vehicle Lights

Building Levels

New Assets, New Buildings (small sample)

Window Night Lights

Abandoned Buildings

Recolor existing objects

Copy Place Building

Object-road output

Pedestrian collision detection

Thank you!

  • Chase / Yesbox Studios

Source

Steam News / 27 February 2026

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