What changed
0 fixes5 additions1 change0 removals
- Gameplay
- UI and audio
- Balance
addedWhat’s New:
addedEnemy Destruction System & Life Leech Mode A new enemy destruction system has been added — enemies now burst apart in a satisfying way, reinforcing the weight of the protagonist’s choices
addedI've also added visual and audio feedback for Life Leech Mode: the turbine glows red, the character is illuminated with a demonic aura, and the Leech Core pulses and whispers, craving new victims
addedZero Fuel State Added clear indication for zero fuel. In this state, healing and cool moves are disabled. The screen turns black and white, and the armor begins to spark, emphasizing the critical condition.
changedImproved Tutorial The opening minutes are now more intuitive, with an updated tutorial that helps players quickly grasp the core heal mechanics and game flow
addedNext step is adding ragdoll physics for enemies to create more dynamic and unpredictable combat moments.
Mercy Incore changes
addedWhat’s New:
addedEnemy Destruction System & Life Leech Mode A new enemy destruction system has been added — enemies now burst apart in a satisfying way, reinforcing the weight of the protagonist’s choices
addedI've also added visual and audio feedback for Life Leech Mode: the turbine glows red, the character is illuminated with a demonic aura, and the Leech Core pulses and whispers, craving new victims
addedZero Fuel State Added clear indication for zero fuel. In this state, healing and cool moves are disabled. The screen turns black and white, and the armor begins to spark, emphasizing the critical condition.
changedImproved Tutorial The opening minutes are now more intuitive, with an updated tutorial that helps players quickly grasp the core heal mechanics and game flow
What’s New:
Enemy Destruction System & Life Leech Mode A new enemy destruction system has been added — enemies now burst apart in a satisfying way, reinforcing the weight of the protagonist’s choices
Reminder: to survive in a techno-dimension, a pacifist medieval knight is forced to leech lives of his enemies
I've also added visual and audio feedback for Life Leech Mode: the turbine glows red, the character is illuminated with a demonic aura, and the Leech Core pulses and whispers, craving new victims
Zero Fuel State Added clear indication for zero fuel. In this state, healing and cool moves are disabled. The screen turns black and white, and the armor begins to spark, emphasizing the critical condition.
Improved Tutorial The opening minutes are now more intuitive, with an updated tutorial that helps players quickly grasp the core heal mechanics and game flow
Next Step
Next step is adding ragdoll physics for enemies to create more dynamic and unpredictable combat moments.