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Steam News20 April 20262mo ago

Gameplay Polish Update: cleaner visuals, tighter controls, easier combo-making

What's new Camera & feel Camera no longer gets caught on props — no more sudden zooms or jumps in crucial moments More stable on small arenas Camera shake is toned down and feel more balanced Impact effects Less blindin

In this update6

Full notes

Full Mercy Incore update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes1 removal
  • Gameplay
removedCamera & feelCamera no longer gets caught on props — no more sudden zooms or jumps in crucial moments
changedImpact effectsOverall VFX optimized
addedCombo-making improvementsMore freedom in combos: Time Stomp can now be used in air Launch break enemies out of time-stomp, that open new areas for combo making
changedReadabilityThe main character is visible even in very dark areas thanks to improved lighting

Mercy Incore changes

removedCamera no longer gets caught on props — no more sudden zooms or jumps in crucial moments
changedOverall VFX optimized
addedMore freedom in combos: Time Stomp can now be used in air Launch break enemies out of time-stomp, that open new areas for combo making
changedThe main character is visible even in very dark areas thanks to improved lighting

What's new

Camera & feel

  • Camera no longer gets caught on props — no more sudden zooms or jumps in crucial moments

  • More stable on small arenas

  • Camera shake is toned down and feel more balanced

Impact effects

  • Less blinding effects — easier to read what’s going on

  • Enhanced quality of blood, sparks, and rock debris

  • Overall VFX optimized

Combo-making improvements

  • Smoother flow and longer animation cancel frames

  • More freedom in combos:

    • Time Stomp can now be used in air

    • Launch break enemies out of time-stomp, that open new areas for combo making

  • Some moves are faster in Scythe mode

  • Air attacks has soft auto target (better for gamepad)

Readability

  • The main character is visible even in very dark areas thanks to improved lighting

  • In Life Leech mode, lighting shifts angle and color for a more “demonic” feel

Life Leech Mode improvement

  • Highlights healing sources — enemies and vines

  • Can also be used as a navigation tool

Source

Steam News / 20 April 2026

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