Update history
Latest Mercenary Operator: Wolves updates
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- Mercenary Operator: Wolves
Bullet Speed Increase and Map Improvements
Changed Increased bullet speeds Replaced concrete floor sprites with higher resolution and multiple variants South Miji - more detail and buildings in the warehouse area of the map Fixed Certain obstacles/world objects…
Patch notes5 changesFixGameplay - Mercenary Operator: Wolves
Optimization and Vehicle Windows Change
Mostly a bug fix and optimization update but with a few changes to vehicles following some feedback. Full Changelog Changed Improved compression on several sprites and audio files AKM lower handguard top-down sprite no…
Patch notes4 changesUI/audioGameplay - Mercenary Operator: Wolves
Character Customization Overhaul
Character customization has been completely overhauled! You can now change your character’s hair, shirts, gear (vests, jackets, chest rigs, gloves), headwear, and footwear.
Announcement - Mercenary Operator: Wolves
"Run Through The Jungle" Campaign Level Released
Exciting news! This update marks the release of the final campaign level - Run Through The Jungle. Despite this being the last level in the Obatenwe campaign, before full release I will be going through and overhauling…
Patch notes14 changes1 numericFix - Mercenary Operator: Wolves
PB, Uzi
The PB and Uzi are now available from the Loadout menu and can be equipped by the player. Full Changelog Added Playable Uzi Playable PB PDW animation set (used by Uzi) Fixed PB back portion of suppressor no longer recip…
Patch notes2 changesGameplayFix - Mercenary Operator: Wolves
New Campaign Level Released
The next campaign level is out now, along with a variety of feature improvements and bug fixes. Full Changelog Added New campaign level Ambient cave sound Lights to all buildings in Wolf HQ Changed Upon exiting a vehicl…
Patch notes8 changesGameplayUI/audio - Mercenary Operator: Wolves
"Lip Service" Campaign Level Released
This update took quite a bit longer than normal, but features a lot of new additions and changes that are all in use on the newly released “Lip Service” campaign level. Full Changelog Added New campaign level “Lip Servi…
Patch notes13 changesGameplayUI/audio - Mercenary Operator: Wolves
Campaign Bugfixes
I noticed a few issues in the first campaign level that have now been fixed, and some code optimizations have been implemented. Full Changelog Changed Refactored campaign functions for performance Fixed Map screen overl…
Patch notes5 changesFixPerformance - Mercenary Operator: Wolves
Sprites, Lights, Bugfixes
v1.27.0 A smaller content update this time as the primary focus was on writing the next few campaign levels, which were previously only outlines. As for the content in this update, most of it will only show up in the up…
Patch notes3 changesGameplayPerformance - Mercenary Operator: Wolves
AUG, Length Stat, and Bugfixes
Added another new gun, the AUG, and added an Overall Length/Total Length stat to all guns currently in the game, which will play a role in the upcoming campaign level. Full Changelog Added AUG and its’ associated sprite…
Patch notes5 changesGameplayUI/audio - Mercenary Operator: Wolves
UMP, .45 ACP Adjustments, and Bugfixes
A brand new gun, the UMP, has been added and will show up in the next campaign level. It can also be unlocked through the ingame loadout menu. Along with the UMP, .45 ACP and the M1911A1 have been rebalanced as it was e…
Patch notes3 changesFixBalance - Mercenary Operator: Wolves
Map fixed and other bugfixes
Several bugfixes in this update, most notably the issue with map objective markers being off in the newest Hot on the Trail has been fixed. Changed Map in the “Hot on the Trail” campaign level now changes when moving be…
Patch notes6 changesFixMaps - Mercenary Operator: Wolves
Rule of Law Campaign Level Released
The next campaign level, “Rule of Law” is out and playable now! As with many of the campaign level releases so far, there’s a lot of new content, mostly focused on improving South Miji and the many sub-maps (such as the…
Store11 changesMapsGameplay - Mercenary Operator: Wolves
417 Sniper Improvements
The biggest change in this update is the 417 Sniper, which received a major face lift. I noticed several inconsistencies between the top-down and side-view sprite of the 417 Sniper, which then evolved into remaking and…
Patch notes6 changesGameplayUI/audio - Mercenary Operator: Wolves
Grocery Store Contract Map
The next campaign level is taking a while as it requires a large portion of the South Miji map to be finished. So in the interim, I’ve added a new playable contract map – the grocery store. This is one of the newly crea…
Store8 changesMapsFix - Mercenary Operator: Wolves
"Old Friends" bugfixes and upcoming level preparation
Mostly bug fixes relating to the “Old Friends” campaign level, though some content for the upcoming level has also been added in this update as well. Full Changelog Added Police variant of the “American Cold-War era sed…
Patch notes5 changesGameplayMaps





