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Steam News6 February 20233y ago

Grocery Store Contract Map

The next campaign level is taking a while as it requires a large portion of the South Miji map to be finished. So in the interim, I’ve added a new playable contract map – the grocery store.

Full notes

Full Mercenary Operator: Wolves update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition8 changes2 removals
  • Maps
  • Store
  • UI and audio
  • Fixes
addedThe next campaign level is taking a while as it requires a large portion of the South Miji map to be finished. So in the interim, I’ve added a new playable contract map – the grocery store. This is one of the newly created South Miji areas, and is just one of many that will appear in the next few campaign levels.
changedAddedGrocery store contract map
changedAddedGrocery store sprites
changedAdded417 sounds
changedAddedShopping cart sounds
changedChangedMore small clutter on the Airport map

The next campaign level is taking a while as it requires a large portion of the South Miji map to be finished. So in the interim, I’ve added a new playable contract map – the grocery store. This is one of the newly created South Miji areas, and is just one of many that will appear in the next few campaign levels.

Full Changelog

Added

  • Grocery store contract map

  • Bathroom sprites

  • Grass patch sprite

  • Grocery store sprites

  • Elevator music loop

  • 417 sounds

  • Shopping cart sounds

Changed

  • More small clutter on the Airport map

  • 417 Sniper now uses a unique set of sounds

  • South Miji map updated with grocery store and other structures for upcoming campaign levels

Fixed

  • Small clutter objects no longer obstruct your FOV

  • G17 dryfire sound now uses a striker-fired dryfire sound effect

  • M1911 magazine instantiation in survival mode no longer throws an error

Source

Steam News / 6 February 2023

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