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Steam News22 October 20214y ago

Version 0.1.1-8b in Beta Branch

Version 0.1.1-8b (Beta Branch And Developer Branch Only) Added - More instructions to Red Flag Added - Round count screens to Red Flag Added - LP08 as secondary starting weapon in Red Flag Fixed - Explosives blackout th

Full notes

Full Memory Illusions update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions3 changes1 removal
  • Compatibility
  • Gameplay
  • UI and audio
  • Performance
  • Maps
changedVersion 0.1.1-8b (Beta Branch And Developer Branch Only)
addedAdded - More instructions to Red Flag Added - Round count screens to Red Flag Added - LP08 as secondary starting weapon in Red Flag
fixedFixed - Explosives blackout the screen Fixed - Final objective element in Red Flag enabling wrong Fixed - Double collision on some Red Flag objects Fixed - Red Flag starting text saying it was 3pm at sunset Fixed - Shadowing issue in red flag radio room Fixed - Reflections in Red Flag not connecting to all objects Fixed - Out of bounds clip in Red Flag Fixed - Red Flag sometimes killing you on spawn Fixed - Some player walls in Red Flag not working Fixed - Burst rifles sometimes locking up Fixed - M1A1 fire mode only being switchable when bolt was closed
changedChanged - Zombie collision to be a little shorter Changed - Double action revolvers to make them more reliable Changed - AK74U reflectiveness Changed - MP5 reflectiveness Changed - nuke sound to be quieter
changedImproved - Red Flag performance Improved - Pathing in Red Flag
removedRemoved - Part 3 of Red Flags story replaced with survival timer Removed - Thermal maps from zombies

Memory Illusions changes

  • Nukemap
changedVersion 0.1.1-8b (Beta Branch And Developer Branch Only)
addedAdded - More instructions to Red Flag Added - Round count screens to Red Flag Added - LP08 as secondary starting weapon in Red Flag
fixedFixed - Explosives blackout the screen Fixed - Final objective element in Red Flag enabling wrong Fixed - Double collision on some Red Flag objects Fixed - Red Flag starting text saying it was 3pm at sunset Fixed - Shadowing issue in red flag radio room Fixed - Reflections in Red Flag not connecting to all objects Fixed - Out of bounds clip in Red Flag Fixed - Red Flag sometimes killing you on spawn Fixed - Some player walls in Red Flag not working Fixed - Burst rifles sometimes locking up Fixed - M1A1 fire mode only being switchable when bolt was closed
changedChanged - Zombie collision to be a little shorter Changed - Double action revolvers to make them more reliable Changed - AK74U reflectiveness Changed - MP5 reflectiveness Changed - nuke sound to be quieter
changedImproved - Red Flag performance Improved - Pathing in Red Flag

Version 0.1.1-8b (Beta Branch And Developer Branch Only)

Added - More instructions to Red Flag Added - Round count screens to Red Flag Added - LP08 as secondary starting weapon in Red Flag

Fixed - Explosives blackout the screen Fixed - Final objective element in Red Flag enabling wrong Fixed - Double collision on some Red Flag objects Fixed - Red Flag starting text saying it was 3pm at sunset Fixed - Shadowing issue in red flag radio room Fixed - Reflections in Red Flag not connecting to all objects Fixed - Out of bounds clip in Red Flag Fixed - Red Flag sometimes killing you on spawn Fixed - Some player walls in Red Flag not working Fixed - Burst rifles sometimes locking up Fixed - M1A1 fire mode only being switchable when bolt was closed

Changed - Zombie collision to be a little shorter Changed - Double action revolvers to make them more reliable Changed - AK74U reflectiveness Changed - MP5 reflectiveness Changed - nuke sound to be quieter

Improved - Red Flag performance Improved - Pathing in Red Flag

Removed - Part 3 of Red Flags story replaced with survival timer Removed - Thermal maps from zombies

--Experimental--

Added - Enfield MK4 scope Added - FAL red dot Added - Attachment offset (only available for sight slot on FAL, AK5C, AR15)

Fixed - MN9130 having access to STV40 scope Fixed - Some suppressors not changing audio Fixed - Attachment machine breaking due to attachment offset

Source

Steam News / 22 October 2021

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