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Steam News5 October 20214y ago

Version 0.1.1-8a in Beta Branch

Version 0.1.1-8a (Beta Branch Only) Added - Sten SMG Added - Generator audio for power in Red Flag Added - Final story objective to beat Red Flag Added - Match won ending screen Fixed - Reflections being too strong in R

Full notes

Full Memory Illusions update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions3 changes0 removals
  • Compatibility
  • UI and audio
  • Fixes
  • Balance
  • Maps
  • Performance
changedVersion 0.1.1-8a (Beta Branch Only)
addedAdded - Sten SMG Added - Generator audio for power in Red Flag Added - Final story objective to beat Red Flag Added - Match won ending screen
fixedFixed - Reflections being too strong in Red Flag Fixed - Fog not rendering properly in Red Flag Fixed - Zombies getting stuck on norther tower in Red Flag. Fixed - A bug that let any semi auto gun go full auto Fixed - Close bolt weapons randomly having fire rate burst updates Fixed - Shadows in Red Flag not working off players settings Fixed - Grease gun safety sound not playing Fixed - MSA not refreshing Fixed - Player wall clips in corners of Red Flag Fixed - STG44 bullet eject position. Fixed - STG44 recoil being slightly to low Fixed – Sjogren-Inertia weapon cloners not always working Fixed - German zombies not having the same damage multipliers as other zombies Fixed - Some colliders on German zombies being way to large Fixed - Nanos having wrong damage multipliers Fixed - German zombie LOD ranges
changedChanged - Zombie legs now take 60% damage was 40%
changedImproved - Flick grabbing objects in dense piles Improved - Directional audio from zombies Improved - Directional audio from firearms Improved - Performance of red flag
addedAdded - Thermal Acog Added - Night Vision Acog. Added - Thermal heat maps to zombie entities Added - M1903a3 scope

Version 0.1.1-8a (Beta Branch Only)

Added - Sten SMG Added - Generator audio for power in Red Flag Added - Final story objective to beat Red Flag Added - Match won ending screen

Fixed - Reflections being too strong in Red Flag Fixed - Fog not rendering properly in Red Flag Fixed - Zombies getting stuck on norther tower in Red Flag. Fixed - A bug that let any semi auto gun go full auto Fixed - Close bolt weapons randomly having fire rate burst updates Fixed - Shadows in Red Flag not working off players settings Fixed - Grease gun safety sound not playing Fixed - MSA not refreshing Fixed - Player wall clips in corners of Red Flag Fixed - STG44 bullet eject position. Fixed - STG44 recoil being slightly to low Fixed – Sjogren-Inertia weapon cloners not always working Fixed - German zombies not having the same damage multipliers as other zombies Fixed - Some colliders on German zombies being way to large Fixed - Nanos having wrong damage multipliers Fixed - German zombie LOD ranges

Changed - Zombie legs now take 60% damage was 40%

Improved - Flick grabbing objects in dense piles Improved - Directional audio from zombies Improved - Directional audio from firearms Improved - Performance of red flag

--experimental--

Added - Thermal Acog Added - Night Vision Acog. Added - Thermal heat maps to zombie entities Added - M1903a3 scope

Fixed - Some scopes using wrong render type Fixed - Attachments being enabled by default

Source

Steam News / 5 October 2021

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