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Steam News31 July 202623d ago

Seven Bond Ultimates Get Dedicated Art

Last update we started giving bond skill effects a new coat of paint — and we're keeping it going. Seven more co-op ultimates now have dedicated art, and we squashed several sneaky bugs along the way.

In this update5

Full notes

Full Mega Squad Survivors update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes3 additions6 changes0 removals
  • Gameplay
  • Maps
  • Balance
  • UI and audio
addedLast update we started giving bond skill effects a new coat of paint — and we're keeping it going. Seven more co-op ultimates now have dedicated art, and we squashed several sneaky bugs along the way.
added✨ More Dedicated Bond VisualsSeven new dedicated effects — Seven co-op ultimates that used placeholder shapes now each fire with their own custom artwork
changed✨ More Dedicated Bond VisualsRapid-slash upgrade — A three-hit sword ultimate received denser artwork, and each wave now rotates so the slashes cover every direction
changed✨ More Dedicated Bond VisualsShockwave upgrade — Smoother expansion frames for a battlefield shockwave ultimate
fixed🐞 Bug FixesHealing could reduce HP — In certain synergy setups the max-HP calculation drifted, so receiving a heal could actually lower a general's HP. Fixed
fixed🐞 Bug FixesStele 'Sorcery' heal priority — The area heal now treats the most wounded generals first, as intended

Mega Squad Survivors changes

addedLast update we started giving bond skill effects a new coat of paint — and we're keeping it going. Seven more co-op ultimates now have dedicated art, and we squashed several sneaky bugs along the way.
addedSeven new dedicated effects — Seven co-op ultimates that used placeholder shapes now each fire with their own custom artwork
changedRapid-slash upgrade — A three-hit sword ultimate received denser artwork, and each wave now rotates so the slashes cover every direction
changedShockwave upgrade — Smoother expansion frames for a battlefield shockwave ultimate
fixedHealing could reduce HP — In certain synergy setups the max-HP calculation drifted, so receiving a heal could actually lower a general's HP. Fixed

Last update we started giving bond skill effects a new coat of paint — and we're keeping it going. Seven more co-op ultimates now have dedicated art, and we squashed several sneaky bugs along the way.

✨ More Dedicated Bond Visuals

  • Seven new dedicated effects — Seven co-op ultimates that used placeholder shapes now each fire with their own custom artwork

  • Homing shots that actually fly — One bond's projectiles now visibly travel across the field and strike their targets

  • Rapid-slash upgrade — A three-hit sword ultimate received denser artwork, and each wave now rotates so the slashes cover every direction

  • Shockwave upgrade — Smoother expansion frames for a battlefield shockwave ultimate

  • Overall polish — Playback speed, fades, and sizing across many bond effects now match the original artwork's intent

🐞 Bug Fixes

  • Healing could reduce HP — In certain synergy setups the max-HP calculation drifted, so receiving a heal could actually lower a general's HP. Fixed

  • Stele 'Sorcery' heal priority — The area heal now treats the most wounded generals first, as intended

  • Faction mislabel — One general was listed under the wrong faction; codex filters and synergy counts now reflect the correct one

🎨 Convenience & Localization

  • Draft pick sound — Picking a level-up card now plays an immediate confirmation sound for snappier feedback

  • Localization fixes — Corrected a batch of wrong or awkward strings, mainly in Japanese and Chinese

🔜 Coming in Future Updates

  • Broad balance pass — Across generals, skills, enemies, and progression, driven by real play data

  • Draft system expansion — Convenience features like card reroll and hold

  • Reworked unlock flow

  • More gamepad convenience — Button remapping and other refinements

⭐ Join Us

The free demo is available to play right now. If you enjoy it, please add it to your wishlist. We're always listening on Discord — and we'll keep folding your feedback into future updates!

Source

Steam News / 31 July 2026

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