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Steam News12 June 202624d ago

Big Demo Update: Sound, Major Performance Boost & Reworked Effects

Thank you to everyone who played the demo. Ahead of Next Fest (starting June 15), we gave the demo its biggest polish pass yet.

In this update6

Full notes

Full Mega Squad Survivors update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions12 changes0 removals
  • UI and audio
  • Performance
  • Gameplay
  • Maps
added🔊 Sound Is HereSound effects added — attacks, enemy kills, pickups, level-ups, bond skills, and boss entrances now have audio feedback
added🔊 Sound Is HereBackground music added — separate tracks for the lobby, title, and combat
changed🔊 Sound Is HereSound volume settings — adjust SFX volume in the settings menu
changed⚡ Major Performance OptimizationSmoother large-scale battles — significantly improved frame rates when the screen fills with your legion and thousands of enemies
changed⚡ Major Performance OptimizationGraphics quality options — choose Auto / High / Medium / Low in settings; it can also scale automatically to your hardware
changed⚡ Major Performance OptimizationLow-spec & virtual environment notice — detects environments without graphics acceleration and warns you

Mega Squad Survivors changes

addedSound effects added — attacks, enemy kills, pickups, level-ups, bond skills, and boss entrances now have audio feedback
addedBackground music added — separate tracks for the lobby, title, and combat
changedSound volume settings — adjust SFX volume in the settings menu
changedSmoother large-scale battles — significantly improved frame rates when the screen fills with your legion and thousands of enemies
changedGraphics quality options — choose Auto / High / Medium / Low in settings; it can also scale automatically to your hardware

Thank you to everyone who played the demo. Ahead of Next Fest (starting June 15), we gave the demo its biggest polish pass yet.

🔊 Sound Is Here

  • Sound effects added — attacks, enemy kills, pickups, level-ups, bond skills, and boss entrances now have audio feedback

  • Background music added — separate tracks for the lobby, title, and combat

  • Sound volume settings — adjust SFX volume in the settings menu

⚡ Major Performance Optimization

  • Smoother large-scale battles — significantly improved frame rates when the screen fills with your legion and thousands of enemies

  • Graphics quality options — choose Auto / High / Medium / Low in settings; it can also scale automatically to your hardware

  • Low-spec & virtual environment notice — detects environments without graphics acceleration and warns you

✨ Reworked Effects & Game Feel

  • Reworked bond skill effects — new light pillars and particle work for sharper, flashier moments

  • Camera glide — the camera now smoothly trails movement, knockback, and dashes for a stronger sense of speed

  • Stronger deploy transition — beefed-up dust-sweep effect when entering a stage

  • Further mass-kill effect tuning — reduced eye strain even more

🎮 Content & UI

  • Reworked unlock flow — warriors now unlock in order as your cumulative kills grow

  • Reworked battle-select (deploy) screen — refined star missions, tooltips, and fresh visuals

  • Improved deck & achievements visuals — cleaner, more consistent UI

  • Major English text pass — fixed awkward translations and wording throughout

⚖️ Balance

  • Per-stage enemy count tuning — eased late-stage buildup for a more comfortable experience

⭐ See You at Next Fest — Support Us with a Wishlist & Feedback

  • We'll see you at Next Fest on June 15 with a more polished demo. Add it to your wishlist so you don't miss the full launch.

  • Share your thoughts via the in-game survey or our Discord. Your voice shapes the next update.

Source

Steam News / 12 June 2026

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