What changed
0 fixes2 additions1 change0 removals
- Performance
- Compatibility
- Gameplay
changedThis update contains bugfixes, shader revisions and item configuration adjustments.
added-------------------- Additions and Changes --------------------- *Added: New Intro Screen Background. *Bugfix: Shader Revisions to improve compatibility and stability. *Bugfix: Removed an incorrect termination triangle from terrain chunk mesh data. Padding and incorrect termination of the terrain chunk triangle buffer may have caused rendering or performance glitches some devices. *Known Issues: Game crashing, rendering errors or compatibility issues have been reported on Laptops using Nvidia 2000 series GPU's. The issues are being examined and shader revisions in this update should improve compatibility.
added----------------------- Frame timers & Vsync. ------------------------ Basic Per Frame Timer code has been disabled for revision. During game engine start, VSYNC is enabled by default. Medusa Frontier designed for 60fps gameplay or 60hz refresh rate. Experienced Users may wish to ENABLE Vsync or Limit Frame Rate in Driver Settings to 60fps.
Medusa Frontier changes
changedThis update contains bugfixes, shader revisions and item configuration adjustments.
added-------------------- Additions and Changes --------------------- *Added: New Intro Screen Background. *Bugfix: Shader Revisions to improve compatibility and stability. *Bugfix: Removed an incorrect termination triangle from terrain chunk mesh data. Padding and incorrect termination of the terrain chunk triangle buffer may have caused rendering or performance glitches some devices. *Known Issues: Game crashing, rendering errors or compatibility issues have been reported on Laptops using Nvidia 2000 series GPU's. The issues are being examined and shader revisions in this update should improve compatibility.
added----------------------- Frame timers & Vsync. ------------------------ Basic Per Frame Timer code has been disabled for revision. During game engine start, VSYNC is enabled by default. Medusa Frontier designed for 60fps gameplay or 60hz refresh rate. Experienced Users may wish to ENABLE Vsync or Limit Frame Rate in Driver Settings to 60fps.
This update contains bugfixes, shader revisions and item configuration adjustments.
--------------------- Additions and Changes --------------------- *Added: New Intro Screen Background. *Bugfix: Shader Revisions to improve compatibility and stability. *Bugfix: Removed an incorrect termination triangle from terrain chunk mesh data. Padding and incorrect termination of the terrain chunk triangle buffer may have caused rendering or performance glitches some devices. *Known Issues: Game crashing, rendering errors or compatibility issues have been reported on Laptops using Nvidia 2000 series GPU's. The issues are being examined and shader revisions in this update should improve compatibility.
------------------------ Frame timers & Vsync. ------------------------ Basic Per Frame Timer code has been disabled for revision. During game engine start, VSYNC is enabled by default. Medusa Frontier designed for 60fps gameplay or 60hz refresh rate. Experienced Users may wish to ENABLE Vsync or Limit Frame Rate in Driver Settings to 60fps.