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Steam News12 May 20242y ago

What to expect from update 0.3.3.2

The recent day and night cycle revision was a needed boon for visual quality and the ever elusive immersive game experience that inspires confidence and value of every feature in Medusa Frontier.

Full notes

Full Medusa Frontier update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • Maps
changedAfter careful consideration, I realized a 2x terrain scale makes better use of limited development resources and strikes a balance that is ideal for the intended game experience and target graphics performance. Using a 2x terrain scale increases explorable game world and surface area by 4x and creates a nice balance of intended visuals, improved open world gameplay, good graphics performance and a better overall immersive experience as players explore the game environment.
changedTo be blunt, 2x terrain scale also makes the most of limited game engine features while securing a better open world game experience and exploration scenarios involving large travel distances.

Medusa Frontier changes

changedAfter careful consideration, I realized a 2x terrain scale makes better use of limited development resources and strikes a balance that is ideal for the intended game experience and target graphics performance. Using a 2x terrain scale increases explorable game world and surface area by 4x and creates a nice balance of intended visuals, improved open world gameplay, good graphics performance and a better overall immersive experience as players explore the game environment.
changedTo be blunt, 2x terrain scale also makes the most of limited game engine features while securing a better open world game experience and exploration scenarios involving large travel distances.

The recent day and night cycle revision was a needed boon for visual quality and the ever elusive immersive game experience that inspires confidence and value of every feature in Medusa Frontier.

After careful consideration, I realized a 2x terrain scale makes better use of limited development resources and strikes a balance that is ideal for the intended game experience and target graphics performance. Using a 2x terrain scale increases explorable game world and surface area by 4x and creates a nice balance of intended visuals, improved open world gameplay, good graphics performance and a better overall immersive experience as players explore the game environment.

To be blunt, 2x terrain scale also makes the most of limited game engine features while securing a better open world game experience and exploration scenarios involving large travel distances.

Source

Steam News / 12 May 2024

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