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Steam News27 February 20264mo ago

Update 1.9.1.3

Performance Optimizations Optimized the performance of Rhino. Optimized the performance of later rounds. Developer’s Note: Performance in Round 5 and beyond has been noticeably improved in this patch.

Full notes

Full Mechabellum update

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What changed

3 fixes1 addition9 changes0 removals
  • Performance
  • Balance
  • Fixes
changedPerformance OptimizationsOptimized the performance of Rhino.
changedPerformance OptimizationsOptimized the performance of later rounds.
addedBalance AdjustmentsThese balance adjustments are minor, mainly to lay the groundwork for the new unit coming in Season 7.
changedBalance AdjustmentsMustang
changedBalance Adjustments[Culling Rounds] Execution threshold increases per additional Level: +150 → +200
changedBalance AdjustmentsScorpion
+150+200+ increased, buff[Doubleshot] Price200100[Doubleshot] Price decreased, nerf[Subterranean Blitz] Damage reduction55%50%[Subterranean Blitz] Damage reduction decreased, nerf[Loose Formation] Price350250[Loose Formation] Price decreased, nerf

Mechabellum changes

changedOptimized the performance of Rhino.
changedOptimized the performance of later rounds.
addedThese balance adjustments are minor, mainly to lay the groundwork for the new unit coming in Season 7.
changedMustang
changed[Culling Rounds] Execution threshold increases per additional Level: +150 → +200

Performance Optimizations

  • Optimized the performance of Rhino.

  • Optimized the performance of later rounds.

Developer’s Note: Performance in Round 5 and beyond has been noticeably improved in this patch. We expect to release further optimization updates in the coming months.

Balance Adjustments

These balance adjustments are minor, mainly to lay the groundwork for the new unit coming in Season 7.

Mustang

  • [Culling Rounds] Execution threshold increases per additional Level: +150 → +200

Developer's Note: The adjusted Culling Rounds will make it easier for lv3 Mustangs to execute lv2 Crawlers.

Scorpion

  • [Doubleshot] Price 200 → 100

Developer's Note: The adjusted Scorpion will be more effective against high-HP units.

Crawler

  • [Subterranean Blitz] Damage reduction 55% → 50%

  • [Loose Formation] Price 350 → 250

Developer's Note: There are now finally enough options to counter light units in the game. In the next few patches, we will start to make adjustments for light units like Crawlers and Fangs.

Bugfixes

  • Fixed multiple visual issues

  • Fixed an issue related to Mustang's [Culling Rounds]

  • Fixed some data errors with AI games

Feedback & Bug Reports

Feel free to submit feedback, suggestions, or report bugs for this update via the following channels.

Source

Steam News / 27 February 2026

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