Maximum Apocalypse
Steam News 4 March 20262mo ago

Refined Tutorials & Steam Deck Support

Hi Survivors! The team has been heads-down in the bunker this sprint. While the designers are busy cooking some massive new content, the dev team has been focused on the feel of the game—specifically making sure the fir…

Update log

Full Maximum Apocalypse update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes6 additions0 changes0 removals
  • Gameplay
addedThe team has been heads-down in the bunker this sprint. While the designers are busy cooking some massive new content, the dev team has been focused on the feel of the game—specifically making sure the first time you play feels like a smooth ride (before the world ends, of course).
addedHere’s the breakdown of what’s new:
addedThe New Survivor’s Guide (FTUE)We’ve been refining the First Time User Experience . No one likes reading a manual while being chased by mutants, so we’ve scripted a brand-new, linear tutorial mission.
addedThe New Survivor’s Guide (FTUE)Meet Mike: We’ve scripted a brand-new linear tutorial mission where Mike introduces gameplay elements one by one.
addedThe New Survivor’s Guide (FTUE)Smart Pop-ups: We’ve added situational prompts that only appear for specific, niche mechanics so they don't clutter your screen when you don't need them.
addedSteam Deck & Gamepad SupportVisual Cues: We’ve added better feedback for interactables—think mouse pointer changes and more obvious highlights when navigating with a joystick.

Hi Survivors!

The team has been heads-down in the bunker this sprint. While the designers are busy cooking some massive new content, the dev team has been focused on the feel of the game—specifically making sure the first time you play feels like a smooth ride (before the world ends, of course).

Here’s the breakdown of what’s new:

The New Survivor’s Guide (FTUE)

We’ve been refining the First Time User Experience. No one likes reading a manual while being chased by mutants, so we’ve scripted a brand-new, linear tutorial mission.

  • Meet MikeWe’ve scripted a brand-new linear tutorial mission where Mike introduces gameplay elements one by one.
  • A Little Bit of Luck: We’ve subtly nudged the tutorial RNG to be a bit more "forgiving." It’s not total hand-holding, but we want you to learn the ropes without getting wiped in the first five minutes.

  • Smart Pop-upsWe’ve added situational prompts that only appear for specific, niche mechanics so they don't clutter your screen when you don't need them.

Steam Deck & Gamepad Support

We know many of you want to survive the apocalypse from the comfort of your couch (or on the bus). We are officially in Steam Deck readiness mode.

  • Readability First: We’ve swapped out long blocks of text for shortened descriptions with in-line icons. It’s much punchier and easier to read on handheld screens.

  • Visual CuesWe’ve added better feedback for interactables—think mouse pointer changes and more obvious highlights when navigating with a joystick.

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  • Rebind Everything: Total control is yours. We’ve implemented easy rebinding for both Keyboard/Mouse and Gamepads.

That’s it for this sprint! We’re heading back into the ruins to keep polishing. As always, thanks for sticking with us through the apocalypse.

Stay safe out there!

— The Mega Cat Studios Team 🐱🐈‍⬛

Source

Steam News / 4 March 2026

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