In this update3
Full notes
Full Maximum Apocalypse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Server
- Gameplay
- Compatibility
- UI and audio
Maximum Apocalypse changes
The Maximum Apocalypse demo is officially live as part of Steam Next Fest! Now’s your chance to experience the thrilling digital adaptation of Rock Manor Games’ beloved tabletop roguelike.
What’s in the Demo?
🧟 Zombie Apocalypse Scenario – Face the undead across three challenging missions. 🎭 6 Playable Survivors – Each with unique skills to help you navigate the apocalypse.
New Screenshots Released! 📸
Alongside the demo, we’re also unveiling screenshots showcasing the game’s hand-drawn art style, intense turn-based combat, and immersive survival mechanics. Check them out and get a glimpse of the chaos that awaits!
What’s Coming in the Full Release?
🚀 12 Missions – Battle through post-apocalyptic scenarios featuring zombies, mutants, aliens, and robots! 🤝 Local & Online Co-op – Survive with up to 6 players in multiplayer mode!
Developer Updates – What’s Changed?
We've been hard at work making the Maximum Apocalypse experience even better! Here's what’s new since the initial beta:
✅ Tutorial Updates – Smoother onboarding for new players. ✅ HUD Improvements:
Less info overload – Toggle UI elements for a cleaner view.
Survivor context menu – Clearer player actions and interactions.
Dynamic hand animations – Improved card feel and responsiveness.
✅ Lobby Rework – Easier matchmaking and improved game flow. ✅ Enemy Placement Revamp – Encounters are now more balanced and dynamic.
Play the demo now and experience the chaos of survival! Don’t forget to wishlist Maximum Apocalypse so you don’t miss any updates.
Play the Demo Now!
Source
Changelog.gg summarizes and formats this update. How we read updates.
