In this update4
Full notes
Full Mana Gloom update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Fixes
- Balance
Mana Gloom changes
v0.8.6
2020-12-20
Add heal spell.
Add skill bar tooltips, with colored descriptions for each spell.
Add objective notification to each zone.
Add quit to menu button. (Report any bugs!)
Adjust story-line scenes to visually separate voiced text from non-voiced text.
Include version in player log startup messages.
Some small fixes for cave zone, further increase light level.
Fix fog of war cover near end of graveyard map.
Rebaked all lighting and navmeshes. Fixed some bad lights that interfere with minimaps.
v0.8.5
2020-12-20
Fix bug with skeleton boss despawn.
v0.8.4
2020-12-20
Heavy rework of boss health bar. Should now go away after encounter. Increase speed at which boss health bar decreases to actual value. Now properly goes down to zero, rather than looking empty at 5% health.
Potential fix for crash with ending encounter, and dropping aggro.
Fix up Manamancer's flame pillars.
Fix bug with missing small explosion reference.
Minor
Clear unused baked vegetation storage. (Saves 100megs.)
Tested DSGC positional sound fix, did not resolve issue.
Fix small typos.
Remove extra button.
Source
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