Full notes
Full Mad Metal update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition7 changes0 removals
- Gameplay
- Balance
addedNew vehicle added: Police Interceptor.
changedBalance:
changedAverage vehicle weight increased from 1,600lbs. to 4,000lbs to reduce "floatiness".
changedTraction increased by 33% across all surfaces.
changedShotgun damage reduced by 50% (10x5 to 5x5).
changedMissile damage reduced by 33% (50 to 33).
Mad Metal changes
addedNew vehicle added: Police Interceptor.
changedBalance:
changedAverage vehicle weight increased from 1,600lbs. to 4,000lbs to reduce "floatiness".
changedTraction increased by 33% across all surfaces.
changedShotgun damage reduced by 50% (10x5 to 5x5).
Content:
New vehicle added: Police Interceptor.
Balance:
Average vehicle weight increased from 1,600lbs. to 4,000lbs to reduce "floatiness".
Traction increased by 33% across all surfaces.
Shotgun damage reduced by 50% (10x5 to 5x5).
Missile damage reduced by 33% (50 to 33).
Enemies retreat when health falls below 25%.
Enemy pursuit speed reduced by 33% - 50%.
Source
Changelog.gg summarizes and formats this update. How we read updates.
