Full notes
Full Lost In The Open update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Lost In The Open changes
Hi all!
In the first 3 days of our Early Access launch, we had already pushed 5 hotfixes to fix things you helped us find. We have gotten incredibly valuable feedback already, and have tweaked the game accordingly.
We believe the game has great potential. In order to unlock that potential, however, it also requires immense testing and balancing. What we want to do is have continuous updates for the rest of the EA period in order to get constant player feedback.
We will have a proper update of the game every second week.
Content additions.
New features and systems.
Sound/music
Our goal is to always deliver a series of improvements that are impactful for the game every second week. In the next coming weeks, it is highly likely that there will be multiple update per week, but eventually we will aim for a proper update every second week.
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We have been hard at work to fix all the bugs we've found and to deliver the best possible experience we can. Soon, very soon, we will reveal our roadmap for Early Access.
Thank you for playing our game!
Cheers,
Black Voyage Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
