In this update2
Full notes
Full Line Defense update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
- Performance
- Store
Line Defense changes
Line Defense v1.0.16 Update - Freeplay Is Here!
Steam post image
Doc
Greatly increased syringe damage and slightly increased hitbox.
Special now has significantly lower cooldown.
Can act faster out of main attacks.
Ron
Lightning damage increased; chain distance slightly reduced.
Aura shield bolts now target enemies.
Stacked shields merge into more powerful shields; shield strength caps at 50.
Gains more orbs per perk level.
Akbah
Self-detonation overhauled.
Perk cost greatly reduced.
Mech Noe
Aims more aggressively on higher difficulties.
Fixed aiming glitch.
Gameplay & Balance
Dashing spin works correctly when hit by attacks.
Molitov throw speed reduced.
Player perks can now be respecced; bonus perk points awarded based on completion speed.
Single turret knockback increased; towers now deal scaling knockback with level.
Tower damage, range, and shockwave effects buffed with generator boosts.
Towers no longer take damage when generator HP buff is active.
Tower regen now matches player regen method.
Freeplay & Postgame Content
Freeplay mode now included, increasing difficulty progressively.
Freeplay displays next to player profiles.
HP capped at 1,000 and stamina at 500; generator max level increased.
Max money multiplier in Freeplay increased.
Unique postgame victory messages added based on completion speed.
Medals earned now display on end screen.
Game completion screen includes ratings, confetti, and party horn.
Proper game end screen now implemented.
UI & Visuals
Added option to scale GUI.
XP bar size increased.
Prettied formatting on game completion screen.
Bug Fixes & Stability
Fixed game lag caused by body parts infinitely colliding.
Fixed crashes when killing mech enemies or generating scrap.
Fixed walls being pushed out of place.
Fixed perks appearing for locked characters and sprites for players 2–4.
Fixed generator HP setting glitches.
Fixed Ron’s shield misplacement.
Max body part interaction limit added to reduce lag.
Removed wall fire from the shop.
Source
Changelog.gg summarizes and formats this update. How we read updates.
