HomeGamesUpdatesPricingMethodology
Steam News15 March 20263mo ago

Line Defense v1.0.19 – Faster Combat, Balance Changes & New Options

Characters Sward Special startup time halved. Default spin duration adjusted to 30 frames. Added sword after-image visual effect. Archy Special power reduced by 75% for balance.

In this update10

Full notes

Full Line Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions8 changes1 removal
  • Balance
  • Gameplay
  • UI and audio
changedSwardDefault spin duration adjusted to 30 frames.
addedSwardAdded sword after-image visual effect.
changedArchySpecial power reduced by 75% for balance.
changedSteam post imageSyringe damage increased by 600% .
changedSteam post imageMedpack projectile duration increased.
removedGameplay & CombatMany moves no longer break character momentum, improving combat flow.

Line Defense changes

changedDefault spin duration adjusted to 30 frames.
addedAdded sword after-image visual effect.
changedSpecial power reduced by 75% for balance.
changedSyringe damage increased by 600% .
changedMedpack projectile duration increased.

Characters

Sward

  • Special startup time halved.

  • Default spin duration adjusted to 30 frames.

  • Added sword after-image visual effect.

Archy

  • Special power reduced by 75% for balance.

Doc

Steam post image

  • Syringe damage increased by 600%.

  • Medpack projectile now pierces more enemies.

  • Medpack projectile duration increased.

Enemies

  • Mecha Zambim now attacks every 10 frames instead of every frame.

Gameplay & Combat

  • Many moves no longer break character momentum, improving combat flow.

  • Players now have per-move cooldowns.

  • Character actions during attack cooldowns are now consistent.

  • Increased the required number of enemies defeated per round.

  • Increased the maximum number of enemies allowed on screen.

Progression & Economy

  • Respecing player perks now costs 1G per perk point.

Graphics & Options

  • Added V-Sync option to the graphics menu.

  • Ensured V-Sync now applies correctly.

Audio & Visual Fixes

  • Fixed issue causing the Desertio Dunes song to play too quietly.

  • Fixed background display on the End Game screen.

  • Fixed glitch causing characters to continue rotating after dashing.

Source

Steam News / 15 March 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.