Full notes
Full Lifecraft update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
Lifecraft changes
Hi everyone!
We implemented some fixes toward the Early Access Release, since Achievements shoukld have been fixed not to unlock randomly we kindly asks you to reset them in game through Options->Developer->Reset Achievements to test they correctly work now!
Meanwhile enjoy the fixes and thank you for your feedback in tracking down various bugs.
Re-enabled recursive crafts in workbench
Added search in evolution tree view
Fixed achievements which were unlocking randomly
Fixed temperature overlay which remained for dead chunks
Now it’s possible to scroll game list with scroll wheel
Added option for imperial temperature units
Added resource multiplier world setting (advanced mode)
Organisms shadows are correctly removed when they’re killed
Disposers no longer work with walled neighbors chunks
Added some sounds and gfx effects to organism attack
Added time in seconds to recipe tooltips
Added compact font (can be set in options)
Added support for more localizations
Added support for background games in main menu
Tunnels can now be rotated before placement
Tunnels will guess placement facing according to nearest tunnel end
Many small enhancements toward Early Access release
Source
Changelog.gg summarizes and formats this update. How we read updates.
