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Steam News26 May 20242y ago

Version 1.0.4 changelog

Tower of Destiny room changes: Three Lanes: Changed some water tiles to pit tiles to fix accidental misdirection Chain: Added hot coals to discourage trying an unpleasant solution Editor: Fixed a bug allowing duplicatio

Full notes

Full Leaf's Odyssey update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes1 addition2 changes2 removals
  • Gameplay
  • Fixes
  • Performance
changedThree Lanes: Changed some water tiles to pit tiles to fix accidental misdirection
addedChain: Added hot coals to discourage trying an unpleasant solution
fixedFixed a bug allowing duplication of player start position
fixedFixed a crash when undoing room deletion or reverting changes
removedPoison trail can no longer be placed in the same tile as walls or other permanent obstacles
changedWinning the game while testing a world now gives the option to return to the editor rather than returning to the main menu

Leaf's Odyssey changes

changedThree Lanes: Changed some water tiles to pit tiles to fix accidental misdirection
addedChain: Added hot coals to discourage trying an unpleasant solution
fixedFixed a bug allowing duplication of player start position
fixedFixed a crash when undoing room deletion or reverting changes
removedPoison trail can no longer be placed in the same tile as walls or other permanent obstacles

Tower of Destiny room changes:

  • Three LanesChanged some water tiles to pit tiles to fix accidental misdirection
  • ChainAdded hot coals to discourage trying an unpleasant solution

Editor:

  • Fixed a bug allowing duplication of player start position

  • Fixed a crash when undoing room deletion or reverting changes

  • Poison trail can no longer be placed in the same tile as walls or other permanent obstacles

  • Winning the game while testing a world now gives the option to return to the editor rather than returning to the main menu

Bugfix:

  • Fixed directional controls being displayed with a mix of both WASD and arrow keys in some circumstances

  • Fixed room reset undo behavior preference applying only to undo; redo now behaves the same way

  • Fixed an incorrect edge case in bomb bug fleeing behavior

  • Fixed incorrect display of uncleared room count on game ending screen

  • Fixed an edge case where a key could be picked up and carried by a monster under specific circumstances

  • If the keyboard is disconnected during play, currently held keys no longer continue repeating

Source

Steam News / 26 May 2024

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