What changed
0 fixes1 addition0 changes0 removals
addedFirst of all guys, sorry for the lack of next, im a little busy with other projects/contest/try to pay bills things! I think to do some big change on the game progression adding a Level system with classes , 100 levels with one new class to pick every 10 levels, 5 class tiers subdivided in 6 branch , you need at last one class in a branch tier for enable the next tier (on right level) , 64 class in total for now. Every class have 1 passive skill and 1-3 casts. The actual skills remainas as is, passive progression from 0 to 100 using items and crafting, i just interpreter it as weapons and crafting mastery now. After the new skills/class system i planned to work to daily quests (crafting and killing) and story. Also , i start to write one Light novel for Last Stonelord as base for the Main Story quest . Please have patient and what do you think of this changes?
actual skills remainas as is, passive progression0→100↑actual skills remainas as is, passive progression increased, buffLast Stonelord changes
addedFirst of all guys, sorry for the lack of next, im a little busy with other projects/contest/try to pay bills things! I think to do some big change on the game progression adding a Level system with classes , 100 levels with one new class to pick every 10 levels, 5 class tiers subdivided in 6 branch , you need at last one class in a branch tier for enable the next tier (on right level) , 64 class in total for now. Every class have 1 passive skill and 1-3 casts. The actual skills remainas as is, passive progression from 0 to 100 using items and crafting, i just interpreter it as weapons and crafting mastery now. After the new skills/class system i planned to work to daily quests (crafting and killing) and story. Also , i start to write one Light novel for Last Stonelord as base for the Main Story quest . Please have patient and what do you think of this changes?
First of all guys, sorry for the lack of next, im a little busy with other projects/contest/try to pay bills things! I think to do some big change on the game progression adding a Level system with classes , 100 levels with one new class to pick every 10 levels, 5 class tiers subdivided in 6 branch , you need at last one class in a branch tier for enable the next tier (on right level) , 64 class in total for now. Every class have 1 passive skill and 1-3 casts. The actual skills remainas as is, passive progression from 0 to 100 using items and crafting, i just interpreter it as weapons and crafting mastery now. After the new skills/class system i planned to work to daily quests (crafting and killing) and story. Also , i start to write one Light novel for Last Stonelord as base for the Main Story quest . Please have patient and what do you think of this changes?