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Steam News13 March 20233y ago

The Harvest Phase 2

Added Features NPC raid sizes now scale not just with base value but also how many of them you've killed and how often you've raided their bases.

In this update2

Full notes

Full Last Gang Standing update

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What changed

1 fix2 additions3 changes0 removals
  • Gameplay
  • UI and audio
changedAdded FeaturesNPC raids will now include riflemen that will shoot at you and your turrets
addedAdded FeaturesRadar Turrets and Radar Grenades can now detect NPCs
changedTweaks and Fixesreduced the amount of resources produced by nodes
changedTweaks and Fixesimproved melee sound effects from Raider NPCs
fixedTweaks and FixesNPCs are now more CPU efficient and cause less lag
addedTweaks and Fixesturrets now have improved aim when shooting at NPCs

Last Gang Standing changes

changedNPC raids will now include riflemen that will shoot at you and your turrets
addedRadar Turrets and Radar Grenades can now detect NPCs
changedreduced the amount of resources produced by nodes
changedimproved melee sound effects from Raider NPCs
fixedNPCs are now more CPU efficient and cause less lag

Added Features

  • NPC raid sizes now scale not just with base value but also how many of them you've killed and how often you've raided their bases. Endgame raids can scale to pretty extreme levels so make sure you keep expanding and improving your defenses.

  • NPC raids will now include riflemen that will shoot at you and your turrets

  • Radar Turrets and Radar Grenades can now detect NPCs

  • Radar Grenades now release 3 radar pulses over time instead of just 1

Tweaks and Fixes

  • reduced the amount of resources produced by nodes

  • improved melee sound effects from Raider NPCs

  • NPCs are now more CPU efficient and cause less lag

  • turrets now have improved aim when shooting at NPCs

Source

Steam News / 13 March 2023

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