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Steam News12 January 20242y ago

Alpha 1.11 "Drop Zone"

Greetings and happy new year gangsters! todays update is not a huge one but it comes with a couple of important changes and fixes a few really annoying longstanding bugs Drop pod raiders NPC raids now arrive from the sk

In this update6

Full notes

Full Last Gang Standing update

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Repeated intro

Greetings and happy new year gangsters! todays update is not a huge one but it comes with a couple of important changes and fixes a few really annoying longstanding bugs

What changed

1 fix5 additions1 change1 removal
  • Gameplay
  • UI and audio
  • Balance
addedGreetings and happy new year gangsters! todays update is not a huge one but it comes with a couple of important changes and fixes a few really annoying longstanding bugs
changedOptions menu improvementsThe options menu is still a pretty rough placeholder but the visuals tab has been improved to use UGameUserSettings instead of console command overrides. What does this mean to the average joe? the resolution settings should now work properly and better yet, options you choose should now save and remain for your next playthrough! You can also now access it from the main menu instead of having to be in game.
addedNew construction piecesI started on a construction overhaul but that won't make it to this patch, a couple of the new construction pieces did make it though! most of the existing wall pieces have been updated to newer models and there is now an openable 1x1 hatch and a buildable 3x3 standard wall. The 2x2 door has also been made taller and is now a 2x3 door, this should fix issues with people getting stuck and having to crouch through any door that was placed on a slope.
addedBalance and miscThe RTG generator now provides 5 power instead of 3
addedBalance and miscAdded a new extended mag mod to the 10mm SMG
removedBalance and miscBreaching charges no longer deal passthrough damage to base cores, this stops people being able to instantly win a battle just by chucking a breaching charge in the right place

Last Gang Standing changes

addedGreetings and happy new year gangsters! todays update is not a huge one but it comes with a couple of important changes and fixes a few really annoying longstanding bugs
changedThe options menu is still a pretty rough placeholder but the visuals tab has been improved to use UGameUserSettings instead of console command overrides. What does this mean to the average joe? the resolution settings should now work properly and better yet, options you choose should now save and remain for your next playthrough! You can also now access it from the main menu instead of having to be in game.
addedI started on a construction overhaul but that won't make it to this patch, a couple of the new construction pieces did make it though! most of the existing wall pieces have been updated to newer models and there is now an openable 1x1 hatch and a buildable 3x3 standard wall. The 2x2 door has also been made taller and is now a 2x3 door, this should fix issues with people getting stuck and having to crouch through any door that was placed on a slope.
addedThe RTG generator now provides 5 power instead of 3
addedAdded a new extended mag mod to the 10mm SMG

Drop pod raiders

NPC raids now arrive from the sky in drop pods delivered by a heavy cargo drone keep your eyes peeled for these airborne menaces to stay prepared for raiders! This was done both to vary

Old weapons reanimated

The krag 10mm pistol and kalash neo 20 have both been reanimated courtesy of my good friend DuckierMocha29! These weapons had some of the oldest and jankiest animations in the game and were in need of a bit of polish

Options menu improvements

The options menu is still a pretty rough placeholder but the visuals tab has been improved to use UGameUserSettings instead of console command overrides. What does this mean to the average joe? the resolution settings should now work properly and better yet, options you choose should now save and remain for your next playthrough! You can also now access it from the main menu instead of having to be in game.

New construction pieces

I started on a construction overhaul but that won't make it to this patch, a couple of the new construction pieces did make it though! most of the existing wall pieces have been updated to newer models and there is now an openable 1x1 hatch and a buildable 3x3 standard wall. The 2x2 door has also been made taller and is now a 2x3 door, this should fix issues with people getting stuck and having to crouch through any door that was placed on a slope.

Balance and misc

  • The RTG generator now provides 5 power instead of 3

  • Added a new extended mag mod to the 10mm SMG

  • Breaching charges no longer deal passthrough damage to base cores, this stops people being able to instantly win a battle just by chucking a breaching charge in the right place

  • Gun and equipment factories now have a glowing button showing you where to interact with them

Bug fixes

Fixed being unable to pick up advanced resource vaults Gun factories now properly check your personal restrictions instead of basing them off who built the structure Added options slider for voice chat volume & master volume Added option to enable/disable VSync Finally properly fixed factions not promoting a new leader when their current one leaves Revamped the "use object" prompt to be much easier to see

Source

Steam News / 12 January 2024

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