HomeGamesUpdatesPricingMethodology
Steam News17 October 20232y ago

Alpha 1.092

Sup gangsters! I finally cracked the shits with the SQLite data saving plugin I was using before and all the constant problems it was having with data not saving/loading properly It wasn't particularly important when th

Full notes

Full Last Gang Standing update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes0 additions2 changes3 removals
  • Server
  • Fixes
  • Gameplay
  • Balance
  • Maps
changedAs a result I've swapped the dedicated server over to use file I/O data saving instead of SQLite which so far works a lot better. I'm also working on a proper MySQL save mode so that community owners can have multiple servers that all share player progress between them
fixedOh also, as a small bonus I fixed a long standing bug where players would sometimes be tilted on their side when exiting a dropship :D
fixedAlso because it didn't post before here is the patch notes from the previous hotfix Alpha 1.091:
fixedfixed player data not saving properly
removedfactories no longer stop building when out of resources
fixedfixed some menus bugging out after the player leaves their base then teleports back

Last Gang Standing changes

changedAs a result I've swapped the dedicated server over to use file I/O data saving instead of SQLite which so far works a lot better. I'm also working on a proper MySQL save mode so that community owners can have multiple servers that all share player progress between them
fixedOh also, as a small bonus I fixed a long standing bug where players would sometimes be tilted on their side when exiting a dropship :D
fixedAlso because it didn't post before here is the patch notes from the previous hotfix Alpha 1.091:
fixedfixed player data not saving properly
removedfactories no longer stop building when out of resources

Sup gangsters! I finally cracked the shits with the SQLite data saving plugin I was using before and all the constant problems it was having with data not saving/loading properly It wasn't particularly important when the only persistent data was the player's level but now with a progression system any malfunctions in the data backend will be seriously frustrating for players

As a result I've swapped the dedicated server over to use file I/O data saving instead of SQLite which so far works a lot better. I'm also working on a proper MySQL save mode so that community owners can have multiple servers that all share player progress between them

Oh also, as a small bonus I fixed a long standing bug where players would sometimes be tilted on their side when exiting a dropship :D

Also because it didn't post before here is the patch notes from the previous hotfix Alpha 1.091:

  • lowered default resource delivery timer to 20mins from 30

  • fixed player data not saving properly

  • factories no longer stop building when out of resources

  • fixed some menus bugging out after the player leaves their base then teleports back

  • made base core collision shorter so you can build them indoors again

  • fixed weirdness in how NPC hostility scaling worked

  • fixed visual bugs with the construction drones

  • fixed being unable to collect resources from dropped faction vaults

  • fixed point defense turrets trying to shoot down bullets (again lol)

  • possibly fixed NPCs developing brain damage when told to attack base cores located in certain places

  • fixed NPC death messages not triggering when players are killed by them

  • fixed more weirdness in the player XP/levelling system

  • using the jetpack while swimming no longer bugs out and kills you

  • fixed 1 spot in the map where it was possible to get stuck

  • disabled steamVR launching with the game

Source

Steam News / 17 October 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.