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Steam News25 December 20223y ago

Alpha 1.042 Christmas Patchie

I been on that grind before christmas, I've managed to fix a bunch of longstanding bugs that have been annoying people (and me) for a long time now.

In this update2

Full notes

Full Last Gang Standing update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes3 additions4 changes3 removals
  • Gameplay
  • Security
  • UI and audio
  • Server
  • Balance
addedI been on that grind before christmas, I've managed to fix a bunch of longstanding bugs that have been annoying people (and me) for a long time now. Hope everybody reading this has a merry christmas and a happy new year!
fixedFixesattacking a security guard NPC now aggros the mainframe core it belongs to
removedFixessecurity guard NPCs no longer bug out and become braindead when attempting to wander to a location they cant reach
changedFixesNPCs can now open riot gates
removedFixesNPC raiders are now removed after 5 minutes in case they get stuck
fixedFixesFixed a certain tan shed near chinatown that had corrupted collision mesh
mini turret health250200mini turret health decreased, nerf

Last Gang Standing changes

addedI been on that grind before christmas, I've managed to fix a bunch of longstanding bugs that have been annoying people (and me) for a long time now. Hope everybody reading this has a merry christmas and a happy new year!
fixedattacking a security guard NPC now aggros the mainframe core it belongs to
removedsecurity guard NPCs no longer bug out and become braindead when attempting to wander to a location they cant reach
changedNPCs can now open riot gates
removedNPC raiders are now removed after 5 minutes in case they get stuck

I been on that grind before christmas, I've managed to fix a bunch of longstanding bugs that have been annoying people (and me) for a long time now. Hope everybody reading this has a merry christmas and a happy new year!

Fixes

  • attacking a security guard NPC now aggros the mainframe core it belongs to

  • security guard NPCs no longer bug out and become braindead when attempting to wander to a location they cant reach

  • NPCs can now open riot gates

  • NPC raiders are now removed after 5 minutes in case they get stuck

  • Fixed a certain tan shed near chinatown that had corrupted collision mesh

  • pressing escape with the chat window open no longer causes a UI freeze

  • pressing escape or backspace again with the esc menu open now closes it

  • fixed build tool not updating structure class properly when you first join the server

  • added prediction to build tool so it doesn't lag behind when changing structure class

Balancing

  • Changed how player health works, players previously had a hidden damage absorb stat that would result in heavy armor being extremely effective against shotguns and pistol calibers. This was not explained anywhere in game and I feel that it didn't really add anything to gameplay and left people confused when somebody would be able to tank 5-6 shotgun blasts but still go down from half a mag of AK rounds

  • NPC mainframe turrets now take full damage from explosives (previously only took 50% damage)

  • mini turret health reduced to 200 from 250

  • added 2 new possible NPC base locations

Source

Steam News / 25 December 2022

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