In this update4
Full notes
Full L E P O Z H D I A N . V I B E update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
L E P O Z H D I A N . V I B E changes
GamePlay
The atmosphere is saved automatically to a local file in the game - CustomAtmosphere
The custom atmosphere priority checkbox has been reworked. Now the player can switch to the default atmosphere and back by clicking the checkbox
Fixes
Code refactoring
Atmsphere port to C++
Fixed materials in the Vibe Assistant LOD
Fixed materials in the Shadow LOD
Fixed materials in the Legacy Assistant LOD
Fixed materials in the Junior Assistant LOD
Fixed materials in the Backup Assistant LOD
Visuals
New Game Icon
Ui
Atmosphere parameter formatting, consistent panel size and font shadow
New cloud parameters In Atmospehre
New Palm tree colors based on quest completion parameters In Atmospehre
New Glitch color parameter In Atmospehre
Reset each Atmosphere paramater to default value
New sections for the atmosphere parameters
Reworked atmosphere file opening, saving, browsin system
Added Window Shake If Save File and File Name is missing
Added New Post Process parameters In Atmosphere
Source
Changelog.gg summarizes and formats this update. How we read updates.
