HomeGamesUpdatesPricingMethodology
Steam News16 July 20261mo ago

🌴 Lepozhdian Vibe - Pre-Alpha 0.0.66 is Live!

GamePlay Added basic gamepad controls(Mouse Cursor control is missing) Fixes Graphics Settings Gamma now works not via Console command Graphics Settings ScreenPercentageResolution now works not via Console command Graph

In this update6

Full notes

Full L E P O Z H D I A N . V I B E update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes3 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
addedGamePlayAdded basic gamepad controls(Mouse Cursor control is missing)
fixedFixesGraphics Settings Gamma now works not via Console command
fixedFixesGraphics Settings ScreenPercentageResolution now works not via Console command
fixedFixesGraphics Settings Antialiasing now should work not via Console command
fixedFixesVR Settings Enable/Disable VR now shluld work not via Console command
fixedFixesCode Refractoring

L E P O Z H D I A N . V I B E changes

addedAdded basic gamepad controls(Mouse Cursor control is missing)
fixedGraphics Settings Gamma now works not via Console command
fixedGraphics Settings ScreenPercentageResolution now works not via Console command
fixedGraphics Settings Antialiasing now should work not via Console command
fixedVR Settings Enable/Disable VR now shluld work not via Console command

GamePlay

  • Added basic gamepad controls(Mouse Cursor control is missing)

Fixes

  • Graphics Settings Gamma now works not via Console command

  • Graphics Settings ScreenPercentageResolution now works not via Console command

  • Graphics Settings Antialiasing now should work not via Console command

  • VR Settings Enable/Disable VR now shluld work not via Console command

  • Code Refractoring

  • Game Editor Gizmo Memory Usage Optimization

  • HUD Memory Usage Optimization

  • Converted to C++ (VR Mode Switch variable)

  • Fixed Aim Cursor Interaction With Objec Visibility

  • Converted Atmosphere to Base C++ class

Visuals

  • The level-up animation is now dynamically tied to the player's monitor width.

  • All atmosphere affects ground and ocean differently (more color)

Ui

  • Added an option to show FPS and memory consumption in the game separately from each other

Vibe Editor

  • New Assets: 4

Known Issues

  • Incorrect Player location during using objects if player state was crouch or prone

  • Client can not leave created session correctly

  • Fan is not selectable

  • Window Is Hard To Select

  • Clients are not able to launch ai movement from the dialogues

  • jittering when player first time changes the environment

Source

Steam News / 16 July 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.