In this update5
Full notes
Full L E P O Z H D I A N . V I B E update
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What changed
- Gameplay
- UI and audio
- Fixes
L E P O Z H D I A N . V I B E changes
GamePlay
Added the ability to jump by pressing Right Oculus thumbstick
A button to reset the camera position in VR has been added
Added a setting for adjusting the world scale for VR
Target Selection System Was Completely Redesigned
Fixes
Code Refraction
Fixed camera position when switching between 1-person and 3-person cameras in VR
VR now turns on and off while on the go
Fixed double aim in VR
Visuals
A 3D Aim for VR instead of 2D was connected
Ui
The visibility of the game version widget now adapts to the VR
Added FPS widget indicator to VR
Added display of player parameters in VR (RAM, Energy, Health, Vibe)
Added display of the player's current progress (Vibe)
Known Issues
Incorrect Player location during using objects if player state was crouch or prone
Client can not leave created session correctly
Fan is not selectable
Window Is Hard To Select
Clients are not able to launch ai movement from the dialogues
jittering when player first time changes the environment
Source
Changelog.gg summarizes and formats this update. How we read updates.
