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Steam News18 March 20263mo ago

Lepozhdian Vibe 🌴 0.0.49 is Live!

Gameplay Viewers nicknames have been added to the game: serpuffin : c00lfever The window interaction system has been reworked, Code optimizing, receiving vibes, and spending energy A new vibe code has been added 0.0.

Full notes

Full L E P O Z H D I A N . V I B E update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes17 additions20 changes5 removals
  • Gameplay
  • Fixes
  • Balance
  • Maps
  • Server
  • UI and audio
changedGameplay
addedViewers nicknames have been added to the game: serpuffin : c00lfever
changedThe window interaction system has been reworked, Code optimizing, receiving vibes, and spending energy
addedA new vibe code has been added 0.0.49
fixedQuest 2: Glitch Storm has been completely fixed
fixedQuest 3: Advanced movement has been completely fixed

L E P O Z H D I A N . V I B E changes

changedGameplay
addedViewers nicknames have been added to the game: serpuffin : c00lfever
changedThe window interaction system has been reworked, Code optimizing, receiving vibes, and spending energy
addedA new vibe code has been added 0.0.49
fixedQuest 2: Glitch Storm has been completely fixed

Gameplay

  • Viewers nicknames have been added to the game: serpuffin : c00lfever

  • The window interaction system has been reworked, Code optimizing, receiving vibes, and spending energy

  • A new vibe code has been added 0.0.49

  • Quest 2Glitch Storm has been completely fixed
  • Quest 3Advanced movement has been completely fixed
  • The barrier collision counter now resets after a short period of time

  • Added a notification about a player's presence in the training grounds

  • The player cannot pick up health and energy pickups if he already has an infinite amount of health and energy

  • Improved use of desync skills

  • The Welcome Legacy quest has been improved

  • Affirmation Heart can no longer be used when the player is desynchronized

  • The player now slowly rises upward when in the data stream

  • When a player is desynchronized, he/she cannot swim

  • Glitched objects now take away RAM instead of energy

  • The Vibe sweater costs 20 RAM now

Fixes

  • Atmosphere is now correctly preserved between map transitions

  • Fixed the energy requirement to break a window when the window is already broken

  • Navigation paths are now removed when moving between levels

  • The game no longer sends system notifications to Discord when I test the dev builds

  • Fixed dynamic updating of the parameters icon, whether the parameters are infinite or not

  • The code for setting up the sun's atmosphere has been optimized

  • The player server no longer disappears when setting up world customization (Preset Selection)

  • Fixed a bug where it was impossible to select a preset other than the first one

  • The code for all windows has been reworked and refactored

  • Fixed skipping dialogs with the left mouse button

  • Fixed incorrect wind in the quest completion effect

  • Fixed the spawning of the hub after completing the Welcome Legacy quest

Visuals

  • The navigation point no longer has a visual delay before it is removed if the player is already nearby

  • The visual style of the navigation selection points has been changed

  • The snow on the stream has been reworked. It now stacks 3 times and turns into a Blizzard

  • New Redeem on Twitch, Fireworks!

  • The default frame rate limit is now set to 75

  • New visual style for the training area

  • The navigation arrow is now visible through walls

  • Added particle for glitch obelisks

  • The model of the sun 2 is completely round now again

  • Moved the sphere hologram down a bit in the training grounds

  • New customization presets for the HumanEditor_2 character editor

  • Added a mini visual to show that the play test demo is finished

  • New type of preset, bed

  • New visual appearance for selecting a target to Desync

  • New Black Temp Loading Visuals

  • Added text for preset points

Ui

  • The health cheat is now visible by default, but is only available if a specific quest is completed

  • The blur method for the bottom panel where the parameters in the character editor are displayed has been changed

  • Displaying a tooltip of required parameters during a dialogue

  • New tooltip for the cost of applying a new customization in the player editor

  • New display of resource requirements in a preset selection

  • Tooltips for required resources have been added to the quest 1 dialogue

  • Added viewing of current parameters during preset customization

  • The preset setting does not show resource requirements if there are no such requirements

  • The energy notification now shows how much energy is needed, not how much is left until the required amount

  • The position of the tooltip for interacting with an object has been adjusted

  • Show Tooltip how to cancel using skill

Vibe Editor

  • Window BP_Wall_Door_1_Unt now has new code and is optimized

Known Issues

  • Missing Item Animations

  • Missing In Game Audio

  • Incorrect Player location during using objects if player state was crouch or prone

  • Reset quests works incorrectly

  • Select Object preset, the second options works incorreclty

  • When Other Ai Enter to the ocean player enter into swimming mode

  • Client can not leave created session correctly

  • Clients are not able to launch ai movement from the dialogues

Source

Steam News / 18 March 2026

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