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Steam News25 February 20264mo ago

Pre-Alpha | 0.0.46

Gameplay Data dumps are now replicated and added and spawn after character desynchronization Quest 4 has been completely redesigned.

Full notes

Full L E P O Z H D I A N . V I B E update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes17 additions14 changes9 removals
  • Gameplay
  • Maps
  • Balance
  • Fixes
  • UI and audio
changedGameplay
addedData dumps are now replicated and added and spawn after character desynchronization
addedThe player can now fly in the data stream
addedThe player can now pick up data dumps after desynchronization
changedQuest 4 Welcome Legacy has been rechecked and navigation has been improved
removedThe navigation point no longer disappears if the player overlaps it with their back

L E P O Z H D I A N . V I B E changes

changedGameplay
addedData dumps are now replicated and added and spawn after character desynchronization
addedThe player can now fly in the data stream
addedThe player can now pick up data dumps after desynchronization
changedQuest 4 Welcome Legacy has been rechecked and navigation has been improved

Gameplay

  • Data dumps are now replicated and added and spawn after character desynchronization

  • Quest 4 has been completely redesigned. Welcome Legacy

  • The player can now fly in the data stream

  • The player can now pick up data dumps after desynchronization

  • Quest 4 Welcome Legacy has been rechecked and navigation has been improved

  • The desync data hub now always spawns after a player desyncs after completing the Welcome Legacy quest 4

  • The Desink data hub now remains accessible from the moment it appears until the completion of the 4 Welcome Legacy quest

  • Experiments With Mutable

  • The navigation point no longer disappears if the player overlaps it with their back

  • Removed health pickup from the training map

  • New Default Dialogue For Agent Slow

  • Removed Skills Cooldowns for desync Player

Fixes

  • Removed health pickup from the Vibe City map

  • Some areas of the terrain from which water was visible have been fixed

  • The player can no longer move during dialogue while desynchronized

  • The pickup timer is now displayed even when the pickup is constantly used

  • The speed of movement of the prone and cover is now also adjustable

  • Fixed a collision of object SM_VirusStella_04

  • Welcome Legacy quest dialogues now have all animations

  • Quests no longer constantly reset the player's parameters if he changes his synchronization state

  • The player does not take damage when already desynchronized

  • Fixed incorrect display of the minus sign in the character control axes

  • Fixed collision of objects in the Training Grounds

  • Collision zones no longer interfere with the player Aim Channel

  • Removed extra collision from trigger Zone Name

Visuals

  • Added BackUp Assistant as a Save reedem on Twitch

  • Changed the stream data height in the players' hub

  • The Vibe Hacker mini-game interface has been expanded

  • The HUD now appears smoothly when loading the map

  • New Visuals On Vibe City Map

  • New Visuals For Data Dump

Audio

  • Added collision sound with barrier

  • Added a sound reminder about the goal in the quest

  • New meta sound for the teleport glitch, also increased sound volume

  • Ambience shore wave sound now heard as a stereo sound

Ui

  • Added tooltip settings to VSync

  • Added Extra links for clicking on the game's social media

  • Added Extra links for clicking on the game's social Media to Threads and TwitterX

  • A new general tooltip has been added: open link

  • Added descriptions of discord roles to the game menu

  • Added an indicator to the HUD to show the cursor

  • The start game window is completely blocked before loading a level

  • The extra cover control button has been removed

  • The tool type on the parameter has been changed, click to change the style

  • The play and pause buttons in notes are now the same size

  • Text of the affirmations has been raised above the UI

Vibe Editor

  • Fixed Actors Selection

Known Issues

  • Missing Item Animations

  • Missing In Game Audio

  • Incorrect Player location during using objects if player state was crouch or prone

  • Reset quests works incorrectly

  • Select Object preset, the second options works incorreclty

  • When Other Ai Enter to the ocean player enter into swimming mode

  • Client can not leave created session correctly

  • Clients are not able to launch ai movement from the dialogues

Source

Steam News / 25 February 2026

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