Full notes
Full L E P O Z H D I A N . V I B E update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- UI and audio
- Fixes
- Performance
L E P O Z H D I A N . V I B E changes
Gameplay
Changed Default Cover Key From V To Z Because Microphone Was also using the V Key As Default
Decreased The View Of Target Selection For Desync Skill
New Player Desync Effect In Desync State (Rgen Energy by default max to 15 each 3 sec)
Butterfly Pearticle Effect Now Attaches to player temporary and follows for 15-30 seconds
Skill To Desync Other Character Now has Cooldown 15 seconds and energy consume 15
Added Cheat Code To Remove any skill usage cooldown
New Item Revive Crystal (Visible only for Desync Players)
Removed Pick Up GLitch Point Quest Navigation Points
HP pickup in Quest 3 has been removed
Legacy Assistant's lines in Quest 4 have been rewritten
A new system for entering vibe codes. Now the player can enter the game version in the cheat codes and receive a vibe point for each version entered
Quest 4 is temporarily disabled
Quest 5 is temporarily disabled
The NPC spawn location has been changed from the Ai spawner, to the right now
The Glitch Storm quest has been reworked. The directional clues and descriptions updated
The initial map with obstacles in the training grounds has been changed
Added UI elements to the Catch the Vibe minigame. Shows the current amount of health, energy and vibe
Energy in the game can no longer be more than 200
Health in the game can no longer be more than 200
Removed Energy Pick Up From Vibe City At The Beginning Of The Game
Fixes
Fixed Correct Default Reset Show Mouse Cursor From Left Alt To Middle Mouse
Fixed preventing use ESC by the skill after skill usage
Fixed Cancelation of current using skill by other even f other skill has a cooldown. Now cancelation works if there is no a colldown
Fixed PLayer Look At Character (Now Picks The closest to Player Camera Direction View)
Fixed Skill usage preventing pressing esc
Prevent to Use Desync Skill If There is no target selected
Fixed Start Use The Skill Despite The Fact That player could have not enough energy
Prevent Sync Player To Talk with Non Sync Characters
Optimized Menu And Lobby HUD Memory Consume
The Colonel's animation at the end of a dialogue has been fixed
Barriers now push the player perpendicularly
Returned a message that the player was stunned after colliding with a barrier
Fixed a bug where text playback stopped during a dialogue
If a player falls through the terrain in Vibe City, they will be teleported to the start of the map
Fixed the correct display of the current speaking NPC during dialogue
Fixed camera offset in the player editor when changing poses
The player can no longer use weapons if the cursor is visible on the screen
Visuals
Clamped Camera During Entering Desycn State (Flying body)
New Twitch Stream Effect Cube Dust
New Twitch Stream Effect ButerFly
New Twitch Stream Effect Random
New Dialogue Pose A_M_Pose_42
New Dialogue Pose A_M_Pose_39
New Dialogue Pose A_M_Pose_41
Particle Butterflies now follows the player or any other character
In Complied Game Players no longer see debug messages
Added Temp Visual For Desync Effect Skill
New model for Glitch storm pick up objects
New Animation Pose A_F_Pose_30
New Animation Pose A_F_Pose_31
New Animation Pose A_F_Pose_32
Changed the visual style of selecting a target for attack on the ghost/ desync player
Changed the visual style for selecting all available targets for attack on the Ghost / desync player
Vibe Assistant was movet to the left a little more during the dialogue on screen
The control tooltips on the training map have been adjusted
The FPS text has been removed from the mini-game cath the Vibe
Ui
Added Bindable Key Control Settings To Cover
Fixed Show Tool Tip For Microphone
Added Advanced Customization Options For UI Progress Bar
Pick Up ToolTip For All Items
Removed Dependence of UI Microphone visibility if there are 2 and more people in the session
Removed Microphone Icon From Main Menu
New TooTips For Social Media Links In Game Menu
New ToolTip To show if Feature enabled / Disabled In Public Test Build
New Tooltip notification for session statistics about enable / disable status in public test build
New Tooltip notification for session Details about enable / disable status in public test build
RAM Parameter Is Hidden By Default now
Fixed Shift Walk / Run Indicator
Now when you complete a quest, the text "quest completed" is shown
Fixed display of Cyrillic characters on control tooltips in the training area
Added a separator to the UA preset menu
Changed the icon in the UI Vibe Points preset to a palm tree
Fixed loss of control focus in widgets when clicking on its elements, (spacebar and checkbox)
Vibe Editor
New Particle Effect SynthButterfly
Known Issues
Missing Item Animations
Missing In Game Audio
ambience shore wave sound heard as 2d not a stereo
Incorrect Player location during using objects if player state was crouch or prone
Reset quests works incorrectly
Select Object preset, the second options works incorreclty
When Other Ai Enter to the ocean player enter into swimming mode
Client can not leave created session correctly
Clients are not able to launch ai movement from the dialogues
Source
Changelog.gg summarizes and formats this update. How we read updates.
