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Steam News18 February 20264mo ago

Pre-Alpha | 0.0.45

Gameplay Changed Default Cover Key From V To Z Because Microphone Was also using the V Key As Default Decreased The View Of Target Selection For Desync Skill New Player Desync Effect In Desync State (Rgen Energy by defa

Full notes

Full L E P O Z H D I A N . V I B E update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes25 additions17 changes12 removals
  • Gameplay
  • Balance
  • Maps
  • UI and audio
  • Fixes
  • Performance
changedGameplay
changedChanged Default Cover Key From V To Z Because Microphone Was also using the V Key As Default
changedDecreased The View Of Target Selection For Desync Skill
addedNew Player Desync Effect In Desync State (Rgen Energy by default max to 15 each 3 sec)
addedSkill To Desync Other Character Now has Cooldown 15 seconds and energy consume 15
addedAdded Cheat Code To Remove any skill usage cooldown

L E P O Z H D I A N . V I B E changes

changedGameplay
changedChanged Default Cover Key From V To Z Because Microphone Was also using the V Key As Default
changedDecreased The View Of Target Selection For Desync Skill
addedNew Player Desync Effect In Desync State (Rgen Energy by default max to 15 each 3 sec)
addedSkill To Desync Other Character Now has Cooldown 15 seconds and energy consume 15

Gameplay

  • Changed Default Cover Key From V To Z Because Microphone Was also using the V Key As Default

  • Decreased The View Of Target Selection For Desync Skill

  • New Player Desync Effect In Desync State (Rgen Energy by default max to 15 each 3 sec)

  • Butterfly Pearticle Effect Now Attaches to player temporary and follows for 15-30 seconds

  • Skill To Desync Other Character Now has Cooldown 15 seconds and energy consume 15

  • Added Cheat Code To Remove any skill usage cooldown

  • New Item Revive Crystal (Visible only for Desync Players)

  • Removed Pick Up GLitch Point Quest Navigation Points

  • HP pickup in Quest 3 has been removed

  • Legacy Assistant's lines in Quest 4 have been rewritten

  • A new system for entering vibe codes. Now the player can enter the game version in the cheat codes and receive a vibe point for each version entered

  • Quest 4 is temporarily disabled

  • Quest 5 is temporarily disabled

  • The NPC spawn location has been changed from the Ai spawner, to the right now

  • The Glitch Storm quest has been reworked. The directional clues and descriptions updated

  • The initial map with obstacles in the training grounds has been changed

  • Added UI elements to the Catch the Vibe minigame. Shows the current amount of health, energy and vibe

  • Energy in the game can no longer be more than 200

  • Health in the game can no longer be more than 200

  • Removed Energy Pick Up From Vibe City At The Beginning Of The Game

Fixes

  • Fixed Correct Default Reset Show Mouse Cursor From Left Alt To Middle Mouse

  • Fixed preventing use ESC by the skill after skill usage

  • Fixed Cancelation of current using skill by other even f other skill has a cooldown. Now cancelation works if there is no a colldown

  • Fixed PLayer Look At Character (Now Picks The closest to Player Camera Direction View)

  • Fixed Skill usage preventing pressing esc

  • Prevent to Use Desync Skill If There is no target selected

  • Fixed Start Use The Skill Despite The Fact That player could have not enough energy

  • Prevent Sync Player To Talk with Non Sync Characters

  • Optimized Menu And Lobby HUD Memory Consume

  • The Colonel's animation at the end of a dialogue has been fixed

  • Barriers now push the player perpendicularly

  • Returned a message that the player was stunned after colliding with a barrier

  • Fixed a bug where text playback stopped during a dialogue

  • If a player falls through the terrain in Vibe City, they will be teleported to the start of the map

  • Fixed the correct display of the current speaking NPC during dialogue

  • Fixed camera offset in the player editor when changing poses

  • The player can no longer use weapons if the cursor is visible on the screen

Visuals

  • Clamped Camera During Entering Desycn State (Flying body)

  • New Twitch Stream Effect Cube Dust

  • New Twitch Stream Effect ButerFly

  • New Twitch Stream Effect Random

  • New Dialogue Pose A_M_Pose_42

  • New Dialogue Pose A_M_Pose_39

  • New Dialogue Pose A_M_Pose_41

  • Particle Butterflies now follows the player or any other character

  • In Complied Game Players no longer see debug messages

  • Added Temp Visual For Desync Effect Skill

  • New model for Glitch storm pick up objects

  • New Animation Pose A_F_Pose_30

  • New Animation Pose A_F_Pose_31

  • New Animation Pose A_F_Pose_32

  • Changed the visual style of selecting a target for attack on the ghost/ desync player

  • Changed the visual style for selecting all available targets for attack on the Ghost / desync player

  • Vibe Assistant was movet to the left a little more during the dialogue on screen

  • The control tooltips on the training map have been adjusted

  • The FPS text has been removed from the mini-game cath the Vibe

Ui

  • Added Bindable Key Control Settings To Cover

  • Fixed Show Tool Tip For Microphone

  • Added Advanced Customization Options For UI Progress Bar

  • Pick Up ToolTip For All Items

  • Removed Dependence of UI Microphone visibility if there are 2 and more people in the session

  • Removed Microphone Icon From Main Menu

  • New TooTips For Social Media Links In Game Menu

  • New ToolTip To show if Feature enabled / Disabled In Public Test Build

  • New Tooltip notification for session statistics about enable / disable status in public test build

  • New Tooltip notification for session Details about enable / disable status in public test build

  • RAM Parameter Is Hidden By Default now

  • Fixed Shift Walk / Run Indicator

  • Now when you complete a quest, the text "quest completed" is shown

  • Fixed display of Cyrillic characters on control tooltips in the training area

  • Added a separator to the UA preset menu

  • Changed the icon in the UI Vibe Points preset to a palm tree

  • Fixed loss of control focus in widgets when clicking on its elements, (spacebar and checkbox)

Vibe Editor

  • New Particle Effect SynthButterfly

Known Issues

  • Missing Item Animations

  • Missing In Game Audio

  • ambience shore wave sound heard as 2d not a stereo

  • Incorrect Player location during using objects if player state was crouch or prone

  • Reset quests works incorrectly

  • Select Object preset, the second options works incorreclty

  • When Other Ai Enter to the ocean player enter into swimming mode

  • Client can not leave created session correctly

  • Clients are not able to launch ai movement from the dialogues

Source

Steam News / 18 February 2026

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