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Steam News24 May 20261mo ago

New Keep - Patch Notes (376)

New New Keep map Updates Alternate destroy objective visual. And the system to allow for more has been improved Damage type buff changes (Flurry/Pulse/Static/Scorch/Crystallize) Max stacks have been uncapped.

Full notes

Full Knights Within update

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What changed

4 fixes2 additions5 changes0 removals
  • Gameplay
  • Maps
  • Balance
  • Fixes
addedNew
addedNew Keep map
changedAlternate destroy objective visual. And the system to allow for more has been improved
changedDamage type buff changes (Flurry/Pulse/Static/Scorch/Crystallize) Max stacks have been uncapped. Effectively no more secondary function at max stacks now, just a straight damage buff. Base decay improved to 1 every 5s Decay rate increases the more stacks you have (~5% faster per stack) Many perks that gave these buffs have been changed and/or buffed (apologies for lack of specifics here)
changedMiscellaneous mission map polish
changedYou now unlock a path skill point every 5 levels, instead of having them all from the beginning

New

  • New Keep map

Updates

  • Alternate destroy objective visual. And the system to allow for more has been improved

  • Damage type buff changes (Flurry/Pulse/Static/Scorch/Crystallize)

    • Max stacks have been uncapped. Effectively no more secondary function at max stacks now, just a straight damage buff.

    • Base decay improved to 1 every 5s

    • Decay rate increases the more stacks you have (~5% faster per stack)

    • Many perks that gave these buffs have been changed and/or buffed (apologies for lack of specifics here)

  • Miscellaneous mission map polish

  • Miscellaneous menu polish

  • Many quests now popup live completion notice in mission

  • You now unlock a path skill point every 5 levels, instead of having them all from the beginning

Fixes

  • Fixed Warped and Refactor Relay spawn rates being much lower than intended

  • Fixed damage type buffs decay timer from resetting when it wasn’t supposed to

  • Fixed certain quests not tracking properly when they had map requirements

  • Fixed artillery mutation fireballs staggering when they shouldn’t

Demo

  • Updated to match

Source

Steam News / 24 May 2026

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