Full notes
Full Knights Within update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
New
New mechanic: Delayed gratification
This is a new beacon in a new ‘consumables’ category
The ‘random’ objective beacon selection has been replaced with this beacon
Delayed gratification gives you an additional stack of the next beacon activated
New mechanic: active reload
Incorporated into power mag
3 new ability generator perks
3 new songs in a new category
Updates
Updates to song selection decision during missions
Ability Gear Updates
Static Generator is replaced
Overload’s energy consume perk has been moved to force core. Reduced to 8% (was 12) but now also increases ability range.
Razor’s armor penetration perk has been moved to power core
Cell Generator has been adjusted to half as much regen on hit and the full amount on kill
Trapping core now also applies weakness
Various stats adjusted
Source
Changelog.gg summarizes and formats this update. How we read updates.
