Hi everyone! Version 1.88 of Knights of the Chalice 2 is here. It's a small update bringing some new sprites into the game, as well as a Script Editor bug fix.
Full notes
Full Knights of the Chalice 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix4 additions1 change0 removals
Gameplay
Fixes
addedIt's a small update bringing some new sprites into the game, as well as a Script Editor bug fix.
addedAdded new large-size sprites for the Snakemen and Giant Beetles . There are three new sprites for the Snakemen, including two holding magic swords . There are also three new sprites for the Giant Beetles, which can also work for Rust Monsters or large creatures with a swallow-whole ability.
changedUpdated the sprites of Snakemen and Giant Beetles in the module Augury of Chaos . Also gave the feat ' Heavy Shield Proficiency ' to some Snakemen that were using a shield without the proficiency.
addedScript Editor : in the file Data/Commands.mla , which contains the list of scripted commands, added some explanatory notes for the commands used to get information from a comma-separated list, and also for the command "Tactics cast spell". These notes are displayed when you mouse over a command in the Script Editor.
fixedFixed bugs in the script commands used to manipulate comma-separated lists . These commands were introduced in KotC 2 version 1.87.
addedI'll post a new Kickstarter Update in the next few days at: https://www.kickstarter.com/projects/1848628223/knights-of-the-chalice-2-revolutionise-old-school-crpgs/posts
Knights of the Chalice 2 changes
addedIt's a small update bringing some new sprites into the game, as well as a Script Editor bug fix.
addedAdded new large-size sprites for the Snakemen and Giant Beetles . There are three new sprites for the Snakemen, including two holding magic swords . There are also three new sprites for the Giant Beetles, which can also work for Rust Monsters or large creatures with a swallow-whole ability.
changedUpdated the sprites of Snakemen and Giant Beetles in the module Augury of Chaos . Also gave the feat ' Heavy Shield Proficiency ' to some Snakemen that were using a shield without the proficiency.
addedScript Editor : in the file Data/Commands.mla , which contains the list of scripted commands, added some explanatory notes for the commands used to get information from a comma-separated list, and also for the command "Tactics cast spell". These notes are displayed when you mouse over a command in the Script Editor.
fixedFixed bugs in the script commands used to manipulate comma-separated lists . These commands were introduced in KotC 2 version 1.87.
Hi everyone! Version 1.88 of Knights of the Chalice 2 is here.
It's a small update bringing some new sprites into the game, as well as a Script Editor bug fix.
Added new large-size sprites for the Snakemen and Giant Beetles. There are three new sprites for the Snakemen, including two holding magic swords. There are also three new sprites for the Giant Beetles, which can also work for Rust Monsters or large creatures with a swallow-whole ability.
Updated the sprites of Snakemen and Giant Beetles in the module Augury of Chaos. Also gave the feat 'Heavy Shield Proficiency' to some Snakemen that were using a shield without the proficiency.
AddedScript Editorin the file Data/Commands.mla , which contains the list of scripted commands, added some explanatory notes for the commands used to get information from a comma-separated list, and also for the command "Tactics cast spell". These notes are displayed when you mouse over a command in the Script Editor.
Fixed bugs in the script commands used to manipulate comma-separated lists. These commands were introduced in KotC 2 version 1.87.
Please don't hesitate to email me at enquiries@heroicfantasygames.com if you find any bugs and annoyances, so that I can fix the game quickly.