Full notes
Full Knights of the Chalice 2 update
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Repeated intro
Hello everyone! I hope you're well. Here is version 2.00 of Knights of the Chalice 2.
What changed
- Gameplay
- Performance
- UI and audio
Knights of the Chalice 2 changes
This is a small bug-fixing update. It also adds a new feature in the Module Editor.
Fixed a source of crashes when new combatants are added using a script, and these combatants were already present in the encounter. This could happen particularly if you saved a game just before the start of combat.
Fixed a tooltip-display issue when mousing over both an activable zone and a character.
In the Module Editor, pressing Control+W and an arrow key in the Edit Activable Zone mode will now adjust the position of the nearest polygon point of the moused-over activable zone. You can use this feature to create precise polygonal zones more easily.
In the Module Editor, adjusting the position of an activable zone using the arrow keys will also adjust the position of all of the points of the associated polygonal zone, if any.
Fixed a source of crashes in the Module Editor when switching from one map to another, when the target map was earlier opened through the Script Editor.
Fixed another source of crashes in the Module Editor when switching from one map to another. This occurred when switching from a map without a Fog effect to a map with a Fog effect after other maps were closed.
Added in the list of spells a line for a version of "Inflict Serious Wounds" that works as an extraordinary ability (the spell is named Torment) for use as a weapon-granted spell-like ability. Extraordinary abilities don't trigger attacks of opportunity.
Please don't hesitate to email me at enquiries@heroicfantasygames.com if you find any bugs and annoyances, so that I can fix the game quickly.
I'll post a new Kickstarter Update in the next few days at: https://www.kickstarter.com/projects/1848628223/knights-of-the-chalice-2-revolutionise-old-school-crpgs/posts
Thank You So Much, Valiant Heroes of the Realm! Enjoy! ^_^
Source
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