In this update5
Full notes
Full Jitter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Maps
- Performance
Jitter changes
Hey everyone!
We’ve been heads down, working hard to polish the experience and make the game feel smoother for everyone. This update is all about making the world feel more stable and rewarding - whether you're hunting for that next achievement or just cruising through deep space.
Here’s what’s new in this version:
New Features
- AchievementsNew Steam Achievements added for space exploration enthusiasts.
- Audio & VisualsNew explosion sound effects, updated icons, and refreshed Main Menu.
- LocalizationFull German language support added.
Improvements
Gameplay & Balance: Refined open-world unit balance, smoother camera behavior, and more stable mouse controls.
Systems: Overhauled Faction Relations and Docking logic for more reliable ship interactions.
- TechnicalImproved localization fallback logic and optimized ship component recycling.
Fixes
- ProgressionFixed issues with Tutorial saving, Demo progression, and Dev map teleports.
- UI & VisualsResolved docking line marker persistence and pirate notification errors.
- StabilityFixed collision rotation errors, save parsing bugs, and logic loops caused by duplicate triggers.
- LocalizationFixed typos and display issues for EN/UK languages.
Thinking of buying the game? Please remember it’s still in development, so bugs and progress resets may occur. Your support means the world to us, but we want you to have the right expectations.
Check out our New Year discounts starting now if you want to grab it at a great price! :)
Thank you!
Your feedback and support honestly keep us going. We’re reading every comment and report, so keep them coming! We continue to work on the main plot.
See you in the stars! 🚀
Source
Changelog.gg summarizes and formats this update. How we read updates.
