Jitter was the best in two categories at the Games Gathering!
Recently we have been working on several features and also added a minimap. We wanted to take part in the conference to test the work of new mechanics on players.
Full notes
Full Jitter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions1 change0 removals
Gameplay
addedRecently we have been working on several features and also added a minimap. We wanted to take part in the conference to test the work of new mechanics on players. This year there were many interesting projects and you can learn about them on our twitter
changedWe received a lot of useful feedback and comments and were pleasantly surprised by winning in two nominations: the best game presented at the conference and also the best gameplay!
addedThis really lifted our spirits and now we have a charge to work. In the near future we will do the work on the bugs and publish an update for the demo with new features.
Jitter changes
addedRecently we have been working on several features and also added a minimap. We wanted to take part in the conference to test the work of new mechanics on players. This year there were many interesting projects and you can learn about them on our twitter
changedWe received a lot of useful feedback and comments and were pleasantly surprised by winning in two nominations: the best game presented at the conference and also the best gameplay!
addedThis really lifted our spirits and now we have a charge to work. In the near future we will do the work on the bugs and publish an update for the demo with new features.
Recently we have been working on several features and also added a minimap. We wanted to take part in the conference to test the work of new mechanics on players. This year there were many interesting projects and you can learn about them on our twitter
We received a lot of useful feedback and comments and were pleasantly surprised by winning in two nominations: the best game presented at the conference and also the best gameplay!
This really lifted our spirits and now we have a charge to work. In the near future we will do the work on the bugs and publish an update for the demo with new features.
Also now we will definitely have an open world. Big as space.