In this update3
Full notes
Full Jitter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Events
- Performance
- Fixes
- UI and audio
Jitter changes
New
[DEMO] Rebuild of tunnels to the mining area.
[DEMO] Redesign of the part with the communication base.
Disable damage for specific sections.
Changed
[PLAYGROUND] Updated playground configuration
Updated key hints on levels.
[O2 Tut] Updated the O2 tutorial level.
[DEMO] Updated F hints in the demo.
Reduced the probability of ignition from destruction events.
Reduced intensity of units' breathing.
Config updates for gameplay tuning and performance.
[DEMO] Updated demo level.
Fixed
Typographical errors across the project.
Small localization fixes.
Performance improvements in Haxe, including GPU fixes.
Stability improvements to ongoing Haxe performance work.
F1 help-menu bug.
Bug with sounds.
Source
Changelog.gg summarizes and formats this update. How we read updates.
