Update history
Latest Island Master updates
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- Island Master
Security Patch
Fixes a known Unity security vulnerability.
Security1 change - Island Master
Update 20
Added: Sandbox mode Peaceful and hardcore difficulties Photo mode Loading screen tips Rotation snapping Material offset info is changed during world gen and stored in save files. This leads to more varied color patterns…
Announcement12 changesFixGameplay - Island Master
Update 19
Added: Injured units now leave blood puddles on the ground Pending buildings now indicate if they can be placed or not Units make sounds when hurt Buildings make sounds when damaged Steam profile picture is now displaye…
Announcement4 changesFixGameplay - Island Master
Update 18
Added: New UI animations New building animations New enemy and guard animations Bug Fixes: Replaced some old textures Fixed a bug where the text alert made by parks for consumed water would appear below the island
Announcement5 changesFixGameplay - Island Master
Update 17
Added: Hurricanes Earthquakes Lightning An alert for new players New natural disaster commands Bug Fixes: Your population count will no longer be one lower than it should be upon loading a save Lighting tweaks
Announcement4 changesGameplay - Island Master
Update 16
Added: Mansions Nice houses Graveyards Cathedrals Parks Markets More events Efficiency info is now in the info panel New command that spawns guards New command that prints the current efficiency to the event log New sky…
Event11 changesFixGameplay - Island Master
Update 15
Bug Fixes: The town hall will no longer say it doesn't have enough workers if it was generated on top of a rock or tree UI tweaks Increased the number of forts and camps you can have by 1 Minor AI improvements including…
Announcement5 changesGameplayUI/audio - Island Master
Update 14
Added: Resources slowly regenerate over time New guard camps Tents Put a limit on how many forts can be on an island at any given time New deforest and reforest command Bug Fixes: Adjusted spawn rates for battle buildin…
Event10 changesGameplayPerformance - Island Master
Update 13
Added: Added a new xp system Add a new fort building Added guard units that will fight to protect the city Added a raid beacon that can be used to force a mega raid to happen Bug Fixes: Slight buff to faith buildings AI…
Announcement6 changesGameplay - Island Master
Update 12
Added: The UI will now point enemies out for you. Added more achievements. You can now click on enemies. Doing so will deal a small amount of damage. A new storage building was added as well as limits on how many of eac…
Announcement9 changesGameplayUI/audio - Island Master
Update 11
Added: You can now cancel building by pressing F. Building placement controls pop up on screen to help you when you have a pending building selected. Added a build multiple mode for placing several of the same type of b…
Store5 changesGameplay - Island Master
Update 10
Added: Enemies can now build bridges to cross rivers. They will not do this if your difficulty is set to easy. Added a viewable event log. The game will now add enemy health and position data to the save game data. The…
Event5 changesGameplayBalance - Island Master
Update 9
Added: Enemies now die automatically at noon each day. New blood particles for hurt enemies. Buildings now have particle effects for being placed/destroyed. Floating text now appears to show how much of a resource is be…
Announcement3 changesGameplay - Island Master
Update 8
Added: Added a town hall building that will trigger a game over if destroyed. Added a range indicator to the guard tower. Added attack particles to battle buildings. Added difficulty settings that affect resource gain,…
Announcement17 changesFixGameplay - Island Master
Update 7
Added: Every night at midnight attackers may decide to come to destroy your town. Added guard towers. Buildings now have a health stat that determines how damaged they are and how quickly they are destroyed. Every day a…
Announcement8 changesFixGameplay - Island Master
Update 6
Added: Support for Spanish Buildings can now be relocated. A new ultra graphics quality setting. Bug Fixes: Tooltips now size correctly. Further small UI adjustments. Fixed an issue where in some very specific situation…
Announcement4 changesFixGameplay

