Full notes
Full Island Master update
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What changed
- Gameplay
- UI and audio
- Balance
Added:
The UI will now point enemies out for you.
Added more achievements.
You can now click on enemies. Doing so will deal a small amount of damage.
A new storage building was added as well as limits on how many of each resource can be stored at a given time.
Added a wolf enemy who does more damage and is a little faster but can't build bridges.
Added a bird enemy that can fly and move faster than the before-mentioned wolf but won't do much damage.
Bug Fixes:
After destroying a building the enemies are less likely to just stand in place doing nothing.
At long last invisible walls exist to prevent the camera from being able to go way off into the distance.
The guide can now be accessed in the pause menu.
The settings menu will no longer automatically reopen itself upon opening the pause menu.
Camera positional data has been added tp the save game data.
Source
Changelog.gg summarizes and formats this update. How we read updates.
