Full notes
Full Island Master update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
Island Master changes
Added:
Resources slowly regenerate over time
New guard camps
Tents
Put a limit on how many forts can be on an island at any given time
New deforest and reforest command
Bug Fixes:
Adjusted spawn rates for battle buildings
Adjusted attack range of the fort
Shader tweaks
The UI button sound no longer plays multiple times at once upon loading a new scene
Slight UI tweaks and fixes including fixes to the event log
Tooltips will no longer stay on screen when they should be hidden
Indicators for battle buildings are no longer part of the building if when determining if you have your mouse over the building
The game more accurately tracks the number of guard towers you have
Source
Changelog.gg summarizes and formats this update. How we read updates.
