Full notes
Full Island Master update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
- Performance
Added:
Every night at midnight attackers may decide to come to destroy your town.
Added guard towers.
Buildings now have a health stat that determines how damaged they are and how quickly they are destroyed. Every day at noon the health is restored to max.
The game now tracks how many days your current play-through has lasted. Note that the more days that pass the more attackers that come.
A game over screen was added.
New enemy-related events.
Added a command that spawns an enemy on a random spot on your island.
Bug Fixes:
Minor adjustments to graphics quality settings.
Some adjustments to the water shader that you'll probably never notice.
Fixed a bug where you wouldn't be able to relocate buildings that'd been placed in a previous session upon loading a save.
Source
Changelog.gg summarizes and formats this update. How we read updates.
