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- Ingnomia
What's going on?
Haven't posted an update in a while so I want to let you know that this isn't dead and talk a bit about what is going on and what the plans for the near future are. The GUI replacement is still going on. It's going way…
Announcement2 changesPerformanceUI/audio - Ingnomia
Year 3
As the first commit to the git repository was made on March 25th 3 years ago it is the unofficial birthday of Ingnomia and as every year I want to talk about what's going on and what to expect in the near future. Right…
Announcement3 changesGameplayPerformance - Ingnomia
0.7.5
As always I kept the previous version as a beta branch. So if this update does anything funky to your save game just opt into 0.7.4 This is the last bigger update for a while as I focus on replacing the UI right now as…
Announcement3 changesCompatibilityUI/audio - Ingnomia
0.7.4
This update contains some significant changes to make it more future proof. The bad news is it breaks save games again. The good news is I don't expect it to need any more adjustments for that reason in a long time. If…
Announcement2 changesFixCompatibility - Ingnomia
0.7.3
fix enemy kingdoms not attacking - fix goblin aggression being so high it overcomes the peaceful setting - fix gnomes changing haircolor depending on the direction they face - fix bug with fill trough that would stop gn…
Announcement1 changeWorkshop - Ingnomia
Another end of a year
Hi all, with 2 weeks left this year it's time to make another one of these posts. It's already over 2.5 years since I started this project and some of you are with me from the beginning. I'm thankful for that trust and…
Announcement8 changesMapsUI/audio - Ingnomia
0.7.2
fix building workshops over the edge - fix automaton removing cores - fix automaton list reset on load - added quick save - fixed crash with non existant mission - added check if gnome can reach workshop when gettings j…
Announcement1 changeFixWorkshop - Ingnomia
0.7.1
Pushing out a small update with some fixes for some small issues found in the last patch. fixed some definitions, flour, bone table - fix saving/loading for larger data size - fixed crash with removing stockpiles under…
Announcement1 changeFixPerformance

