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Steam News11 February 20251y ago

Patch 1.0.0.6 (2018-03-18)

Code Core All non dungeon gameservers will be restarted at a certain time during the day, by default everyday at 4 am, to battle the VAR (lag) issues due to high uptime. Added proper thread safety for server and client.

In this update5

Full notes

Full Infestus update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes4 additions8 changes6 removals
  • Performance
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
  • Events
addedCoreAdded proper thread safety for server and client. This should fix the rare crashes that have been reported.
removedNPCsPatrolling NPCs will no longer bug up when you engage them, Smuggler Legionnaire would randomly run back to the initial patrol point if he was too far away from it when engaged.
addedPlayersAdded a simple magic lock-on algorithm for improved hit detection with magic spells, this is a temporary solution to the bugged crosshair angles.
fixedPlayersFixed PvP with melee weapons.
removedPlayersVoice proximity will be disabled between group members.
fixedPlayersFixed a major bug in the group system, if the group leader left the group, the group would break.

Infestus changes

addedAdded proper thread safety for server and client. This should fix the rare crashes that have been reported.
removedPatrolling NPCs will no longer bug up when you engage them, Smuggler Legionnaire would randomly run back to the initial patrol point if he was too far away from it when engaged.
addedAdded a simple magic lock-on algorithm for improved hit detection with magic spells, this is a temporary solution to the bugged crosshair angles.
fixedFixed PvP with melee weapons.
removedVoice proximity will be disabled between group members.

Code

Core

  • All non dungeon gameservers will be restarted at a certain time during the day, by default everyday at 4 am, to battle the VAR (lag) issues due to high uptime.

  • Added proper thread safety for server and client. This should fix the rare crashes that have been reported.

NPCs

  • Patrolling NPCs will no longer bug up when you engage them, Smuggler Legionnaire would randomly run back to the initial patrol point if he was too far away from it when engaged.

Players

  • Added a simple magic lock-on algorithm for improved hit detection with magic spells, this is a temporary solution to the bugged crosshair angles.

  • Fixed PvP with melee weapons.

  • Voice proximity will be disabled between group members.

  • Fixed a major bug in the group system, if the group leader left the group, the group would break.

  • Updated max playerID value in infestus_selected_player/last_player cvars.

  • Fixed miss calculated equip stats on connection, level-up + weapon stats were omitted.

  • Equipped items will now be verified on connection.

  • Fixed multiple issues in the item slot system, you could potentially lose items due to some messy code and queries.

GUI & HUD

  • Quest tracker & notifier has been optimized.

  • Interaction panel quest item overlay will no longer 'flicker'.

  • Bosses will no longer render their level.

  • Spell action bar is more responsive.

  • Finished quests will be rendered in green, both in the quest log and in the interaction panel quest items list.

  • Minimizing quest categories will no longer bug up.

  • If you are in a group, the group leader will be rendered in yellow text @ name.

Maps

Capital Outskirts

  • Increased the respawn time for several quest items.

  • Felix's first quest will no longer give any rewards.

Balancing

  • You can now sell the starter weapon pluss a bunch of other items.

  • Most of the equipable items can now be traded, not all quest reward items can be traded though.

  • Increased XP gained from Young Wolves by 10.

Source

Steam News / 11 February 2025

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