Full notes
Full Industrial Annihilation update
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What changed
- Balance
- Gameplay
- Performance
Industrial Annihilation changes
MAJOR BALANCE UPDATE Connectors: • Speed has doubled from 1/s to 2/s
Resource Recipes: • Explosives cost: 2 Sulphur + 3 Water • Cable recipe: Iron removed • Drive Motor recipe: 2 Gears replaced with 2 Iron • Hard Coating moved to T1 Metal Fabs
Laser tower: • Health 800->1500
Helga: • Build recipe: 150 T1 Lubricant + 100 T2 Carbon Cable
Phillip: • Missile lifetime: 3 → 1.5
Reggie: • Missile lifetime: 3 → 1.5 • Speed: 1000 → 750 • Acceleration: Infinite → 600
Nova: • Speed: 450 → 600 • Acceleration: 100 → 150 • Range: 6000 → 7000 • Steel: 25 → 20 • Gears removed • Drive Motors: 6 → 10
Paladin: • Gears removed
Shelly: • Build time: 60 → 30 • Gears removed • Range: 10000 → 12000
Buildings:
Jetflux: • Now requires 20 Drive Motors
Solar Panels: • Processors replaced with Copper
Nuclear Power Plant: • Processing time: 2.5 → 0.6 • Uranium consumption adjusted (1 uranium per 0.6s)
Additional Changes: • Added 60 Copper to Commander starting resources • First pass of new end game screen • Power grid temp messaging in unit hover info box • No more yellow ghosts • Many crash fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
