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Steam News10 January 20251y ago

Build 124216

**Build 124216 release notes:** * Schematics: v1 (Note: This system is still in active development) - Select one or more buildings and press Ctrl+C to create a Schematic - Place the last created Schematic with Ctrl+V -

Full notes

Full Industrial Annihilation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Fixes
changed*Build 124216 release notes:** * Schematics: v1 (Note: This system is still in active development) - Select one or more buildings and press Ctrl+C to create a Schematic - Place the last created Schematic with Ctrl+V - Schematics currently support all stationary units except belts - Save/Load and belt support coming soon™
addedResources - Iron extracts at a rate of 4 per second, down from 8 per second - Steel now requires 2 Iron, down from 3 - Resources can now only be extracted by one extractor at a time
addedEarly Access Scenarios - “Artillery Assault” removed - Learn: Artillery added to Early Access Scenarios menu (mission is still a work in progress) - Adjustments to Enemy Assault mission resources and difficulty
fixedUser Interface - Updated Help Menu layout and content - Updated Power layout in Unit Info Panel - Updated tutorial page scroll box clipping - Fixed some bugs that would prevent the power info widget from displaying info for some units. - Fixed issue where escape menu buttons needed to be pressed multiple times to return to main menu.
fixedOther - Fixed issue with belts not crossing over each other in scenarios - Fixed artillery shells continuing after hitting certain targets

Industrial Annihilation changes

changed*Build 124216 release notes:** * Schematics: v1 (Note: This system is still in active development) - Select one or more buildings and press Ctrl+C to create a Schematic - Place the last created Schematic with Ctrl+V - Schematics currently support all stationary units except belts - Save/Load and belt support coming soon™
addedResources - Iron extracts at a rate of 4 per second, down from 8 per second - Steel now requires 2 Iron, down from 3 - Resources can now only be extracted by one extractor at a time
addedEarly Access Scenarios - “Artillery Assault” removed - Learn: Artillery added to Early Access Scenarios menu (mission is still a work in progress) - Adjustments to Enemy Assault mission resources and difficulty
fixedUser Interface - Updated Help Menu layout and content - Updated Power layout in Unit Info Panel - Updated tutorial page scroll box clipping - Fixed some bugs that would prevent the power info widget from displaying info for some units. - Fixed issue where escape menu buttons needed to be pressed multiple times to return to main menu.
fixedOther - Fixed issue with belts not crossing over each other in scenarios - Fixed artillery shells continuing after hitting certain targets

**Build 124216 release notes:** * Schematics: v1 (Note: This system is still in active development) - Select one or more buildings and press Ctrl+C to create a Schematic - Place the last created Schematic with Ctrl+V - Schematics currently support all stationary units except belts - Save/Load and belt support coming soon™

  • Resources - Iron extracts at a rate of 4 per second, down from 8 per second - Steel now requires 2 Iron, down from 3 - Resources can now only be extracted by one extractor at a time

  • Early Access Scenarios - “Artillery Assault” removed - LearnArtillery added to Early Access Scenarios menu (mission is still a work in progress) - Adjustments to Enemy Assault mission resources and difficulty
  • User Interface - Updated Help Menu layout and content - Updated Power layout in Unit Info Panel - Updated tutorial page scroll box clipping - Fixed some bugs that would prevent the power info widget from displaying info for some units. - Fixed issue where escape menu buttons needed to be pressed multiple times to return to main menu.

  • Other - Fixed issue with belts not crossing over each other in scenarios - Fixed artillery shells continuing after hitting certain targets

Source

Steam News / 10 January 2025

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