What changed
1 fix0 additions0 changes0 removals
fixed*New Update Available: 124428** -- Fixed order line rendering being unreliable. -- Fixed ghost rendering for connectors in schematics. -- Fixed crash related to combat overkill. -- Improved reliability of projectile deletion during and after combat. -- Improved logic area repair/reclaim to prevent units getting stuck in a loop. -- Added the copying of belts with schematics. Schematics with belts must pass a range check to be placed. -- Fixed “floating” belts that could occur when placing schematics -- Fixed rotation of belts in schematics -- Schematic belts can no longer be placed in invalid locations
Industrial Annihilation changes
fixed*New Update Available: 124428** -- Fixed order line rendering being unreliable. -- Fixed ghost rendering for connectors in schematics. -- Fixed crash related to combat overkill. -- Improved reliability of projectile deletion during and after combat. -- Improved logic area repair/reclaim to prevent units getting stuck in a loop. -- Added the copying of belts with schematics. Schematics with belts must pass a range check to be placed. -- Fixed “floating” belts that could occur when placing schematics -- Fixed rotation of belts in schematics -- Schematic belts can no longer be placed in invalid locations
**New Update Available: 124428** -- Fixed order line rendering being unreliable. -- Fixed ghost rendering for connectors in schematics. -- Fixed crash related to combat overkill. -- Improved reliability of projectile deletion during and after combat. -- Improved logic area repair/reclaim to prevent units getting stuck in a loop. -- Added the copying of belts with schematics. Schematics with belts must pass a range check to be placed. -- Fixed “floating” belts that could occur when placing schematics -- Fixed rotation of belts in schematics -- Schematic belts can no longer be placed in invalid locations